MoonNuts
Online 103.15.237.121:21363 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 23.1 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
25 OCT 2026Sun 25 Oct, 07:56 UTC4d ago |
1 | – | running | 0 |
2 OCT 2026Fri 2 Oct, 04:31 UTC27d ago |
4 | halved by day 3 | 23.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does MoonNuts run?
You will find no gather rate in the name of MoonNuts. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on MoonNuts?
MoonNuts runs a procedural map of size 2,000 with seed 1318161680, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Where does MoonNuts appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is MoonNuts: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which tags are attached to MoonNuts, and what do they stand for?
Filed under these tags, as published by MoonNuts and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What happens on wipe day at MoonNuts?
The average peak across its recent wipes is 2 players. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 3.
How often is MoonNuts wiped, and on what schedule?
MoonNuts's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 4 days 10 hours.
Population
How is MoonNuts ranked compared with the rest?
On player hours over seven days, MoonNuts takes #13,629, within the top 61% of ranked servers.
What does the player count on MoonNuts look like?
MoonNuts is currently showing 0 players on 40 slots. Averaged across seven days: 0 players, peaking at 1.
Server details
What Rust version is MoonNuts on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on MoonNuts. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of MoonNuts?
You will find MoonNuts online as of now. Its reported uptime gives the last restart as roughly 3 days 1 hours ago. It was up 65 of 168 hours across the last 7 full days, or 39% of the time. On 24 September 2026 it was first seen by Rust Server Index.
What is performance like on MoonNuts?
Averaged over the last 48 hours, server fps was 239, with a low of 221. The entity count reached 17,166, covering buildings, deployables and all else in the world. Memory use reached as much as 3,772 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of MoonNuts?
There is no region on record for MoonNuts; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 103.15.237.121:21363.
How to join
How can you connect to MoonNuts?
Enter client.connect 103.15.237.121:21363 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.