RandomRaids local test
Offline 103.126.50.66:28115 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on RandomRaids local test?
No gather rate appears in the name RandomRaids local test. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on RandomRaids local test?
RandomRaids local test runs a procedural map, which the game generates.
Tags
Which lists and filters on Rust Server Index is RandomRaids local test filed under?
Filed under these Rust Server Index lists is RandomRaids local test: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags are attached to RandomRaids local test, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: RandomRaids local test gives gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
When does RandomRaids local test wipe?
Its rhythm is not yet clear, since the record holds too few of RandomRaids local test's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 9 days 12 hours is when its current world was made.
Population
Where does RandomRaids local test sit in the rankings?
Filed under rankings: #15,400 for RandomRaids local test on seven-day player hours, top 69% overall.
How many players are on RandomRaids local test at the moment?
Filed under offline: RandomRaids local test, last seen 6 days 6 hours ago. Filed under seven-day average: 0 players.
Server details
What version does RandomRaids local test use?
Rust network protocol 2634 and build 167781 on Windows is what you will find on RandomRaids local test. The protocol must match before you can join, and Steam takes care of updating it.
Is RandomRaids local test reachable, and does it stay up?
As of now RandomRaids local test is offline, with its last appearance 6 days 6 hours ago. Uptime for the last 5 full days came to 0%, 0 hours out of 120. On 21 October 2026 it was first seen by Rust Server Index.
What is the location of RandomRaids local test?
RandomRaids local test gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 103.126.50.66:28115.
How to join
How can you connect to RandomRaids local test?
Enter client.connect 103.126.50.66:28115 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.