Rust Server IndexCard catalogue of Rust servers

Holdings11,800 servers69,961 players123 fresh wipes

Call no.13245 Off the shelf · offline

Server start

Offline 103.120.6.249:28015 checked 36d ago

Subjects 1. modded2. oxide
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,245
top 57%
Last wipeWiped22 SEP2026 · 36d 18h ago
36d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 SEP 2026Tue 22 Sep, 03:12 UTC36d ago
1 – running 0
21 SEP 2026Mon 21 Sep, 04:38 UTC37d ago
1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
108/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
128/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
114/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
93/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
27/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
22/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Server start run?

No gather rate appears in the name Server start. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Server start?

A procedural map, generated by the game, is what Server start runs.

Tags

Where does Server start appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Server start: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Server start?

These are the tags Server start publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs164530 (Build): Build on file: 164530; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on Server start when wipe day comes?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

When does Server start wipe?

Server start's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 36 days 18 hours.

Population

How is Server start ranked compared with the rest?

On player hours over seven days, Server start takes #13,245, within the top 57% of ranked servers.

How many players are on Server start at the moment?

Filed under offline: Server start, last seen 36 days 16 hours ago.

Server details

What Rust version is Server start on?

Rust network protocol 2633 and build 164530 on Windows is what you will find on Server start. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Server start?

Last seen 36 days 16 hours ago, Server start is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 21 September 2026 it was first seen by Rust Server Index.

Where in the world is Server start hosted?

There is no region on record for Server start; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 103.120.6.249:28015.

How to join

What steps lead onto Server start?

Enter client.connect 103.120.6.249:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Your client must run protocol 2633 to connect.
cs164530
Build Build on file: 164530.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.