Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players41 fresh wipes

Call no.15373 On the shelf · online

RealityRust | Entry Node

Online 103.114.40.43:28025 checked 2h ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,373
top 69%
Last wipeWiped1 SEP2026 · 57d 1h ago
57d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
205/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
183/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
126/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
19/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
50/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on RealityRust | Entry Node?

The name of RealityRust | Entry Node does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on RealityRust | Entry Node?

RealityRust | Entry Node runs a procedural map of size 1,500 with seed 4242, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry RealityRust | Entry Node?

These lists on Rust Server Index take RealityRust | Entry Node: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for RealityRust | Entry Node?

These are the tags RealityRust | Entry Node publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2632 (Protocol): Joining needs you on game protocol 2632; cs162434 (Build): The game build here is 162434; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How often is RealityRust | Entry Node wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of RealityRust | Entry Node's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 57 days 1 hours.

Population

How is RealityRust | Entry Node ranked compared with the rest?

On player hours over seven days, RealityRust | Entry Node takes #15,373, within the top 69% of ranked servers.

What does the player count on RealityRust | Entry Node look like?

The live count for RealityRust | Entry Node stands at 0 players, out of 50 slots. Averaged over the last seven days, the count is 0 players.

Operator and status

Which Rust build is RealityRust | Entry Node running?

Rust network protocol 2632 and build 162434, on Linux, is what RealityRust | Entry Node runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of RealityRust | Entry Node?

You will find RealityRust | Entry Node online as of now. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Which region is RealityRust | Entry Node in?

There is no region on record for RealityRust | Entry Node; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 103.114.40.43:28025.

Connecting

What steps lead onto RealityRust | Entry Node?

Two ways in. Type client.connect 103.114.40.43:28025 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2632
Protocol Joining needs you on game protocol 2632.
cs162434
Build The game build here is 162434.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.