Rust Server IndexCard catalogue of Rust servers

Holdings11,701 servers46,298 players102 fresh wipes

Call no.OC5262 On the shelf · online

NZ Chill

Online OC 101.100.141.112:28015 checked 7m ago

Subjects 1. monthly wipes 2. vanilla3. modded4. carbon
Players now
0/ 50
0% full
7-day average
0
peak 3
Rank
#5,262
top 24% · #121 in OC
Last wipeWiped1 OCT2026 · 27d 4h ago
27d ago · monthly schedule
Next wipe
7d 18h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers, top 59% in OC. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak
4players, last three wipes

Coming wipes

  1. in 7d 18hThu 5 Nov, 19:00 UTCFW
  2. in 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 19:58 UTC FW27d ago
4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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OC
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7/ 250
OC
[AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average
2/ 250
OC
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average
3/ 500
OC
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Reference desk

Quick answers

From the figures on this page.

Settings and map

On NZ Chill, which rules and settings apply?

No gather rate appears in the name NZ Chill. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. The server describes itself as vanilla: filed under vanilla: Facepunch's game, unaltered. The server has VAC, Valve's anti-cheat, turned on.

What is the map on NZ Chill?

Size 4,500, seed 927876678: the game generates the procedural map on NZ Chill. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is NZ Chill filed under?

The Rust Server Index lists that include NZ Chill are Oceania servers, filed A to Z and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags listed for NZ Chill?

These are the tags NZ Chill publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here; OC (Oceania): Oceania is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on NZ Chill?

At their busiest, its recent wipes drew 4 players on average. The latest wipe peaked 14 hours in.

When does NZ Chill wipe?

The only wipe on NZ Chill is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 27 days 4 hours. Its tags state a wipe schedule of once a month.

Players and ranking

Where does NZ Chill sit in the rankings?

Filed under rankings: #5,262 for NZ Chill on seven-day player hours, #121 in Oceania, top 24% overall.

Is NZ Chill quiet or crowded?

Filed under live counts: NZ Chill, 0 players on 50 slots at present. Averaged across seven days: 0 players, peaking at 3. The busiest point in the last 48 hours was 01:00 UTC, averaging 2 players.

Server details

Which Rust build is NZ Chill running?

Rust network protocol 2635 and build 168909, on Linux, is what NZ Chill runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is NZ Chill, and is it online now?

You will find NZ Chill online as of now. Its reported uptime gives the last restart as roughly 5 days 10 hours ago. Of the last 7 full days, 144 of 168 hours were up, 86% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does NZ Chill perform?

The last 48 hours give an average of 156 server fps and a floor of 91. The entity count reached 118,713, covering buildings, deployables and all else in the world. Up to 5,145 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Which region is NZ Chill in?

NZ Chill gives Oceania as its location and the tag OC. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 101.100.141.112:28015.

Joining the server

What is the way onto NZ Chill?

Enter client.connect 101.100.141.112:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://www.nzchill.com.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^v,OC,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp50
Max players Player cap: 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon The Carbon plugin framework runs here.

Region

OC
Oceania Oceania is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.