Rust Server IndexCard catalogue of Rust servers

Holdings11,642 servers49,122 players106 fresh wipes

Call no.13028 Off the shelf · offline

Prefab Dumper

Offline 99.64.83.153:28015 checked 14d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,028
top 60%
Last wipeWiped1 OCT2026 · 26d 14h ago
26d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:36 UTC FW26d ago
1 – running 0
26 SEP 2026Sat 26 Sep, 16:14 UTC31d ago
– – 5.1 days 1
17 SEP 2026Thu 17 Sep, 23:05 UTC40d ago
1 held half 8.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
492/ 475
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
289/ 225
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
32/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
35/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
152/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
58/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Prefab Dumper, which rules and settings apply?

You will find no gather rate in the name of Prefab Dumper. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned off.

Which map is in use on Prefab Dumper?

A procedural map, generated by the game, is what Prefab Dumper runs.

Tags

Where does Prefab Dumper appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Prefab Dumper: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Prefab Dumper?

The server's own tags are listed here, and the game's server browser reads them: Prefab Dumper gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on Prefab Dumper?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe timetable does Prefab Dumper follow?

There is no next wipe to predict for Prefab Dumper, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 26 days 14 hours.

Players and ranking

Where does Prefab Dumper sit in the rankings?

Filed under rankings: #13,028 for Prefab Dumper on seven-day player hours, top 60% overall.

How many players are on Prefab Dumper at the moment?

The last check found Prefab Dumper offline, last seen 14 days 5 hours ago.

Server details

What Rust version is Prefab Dumper on?

Rust network protocol 2634 and build 167781 on Windows is what you will find on Prefab Dumper. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Prefab Dumper?

As of now Prefab Dumper is offline, with its last appearance 14 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Where in the world is Prefab Dumper hosted?

Prefab Dumper gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 99.64.83.153:28015.

How to join

What is the way onto Prefab Dumper?

Two ways in. Type client.connect 99.64.83.153:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.