Rust Server IndexCard catalogue of Rust servers

Holdings11,875 servers94,751 players395 fresh wipes

Call no.15005 Off the shelf · offline

rast-test

Offline 99.254.42.127:28015 checked 36d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,005
top 65%
Last wipeWiped22 SEP2026 · 36d 21h ago
36d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 22 SepTue 22 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 SEP 2026Tue 22 Sep, 17:55 UTC36d ago
1 – running 0
22 SEP 2026Tue 22 Sep, 05:50 UTC37d ago
1 – 0.5 days 0
18 SEP 2026Fri 18 Sep, 18:29 UTC40d ago
1 held half 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
448/ 500
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
454/ 475
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average
984/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
67/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average
998/ 1000
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
22/ 250
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does rast-test run?

The name of rast-test does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC is off: Valve's anti-cheat is disabled.

Which map is in use on rast-test?

Generated by the game, the map is procedural on rast-test.

Tags and filters

On Rust Server Index, which lists and filters carry rast-test?

The Rust Server Index lists that include rast-test are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on rast-test?

Filed under these tags, as published by rast-test and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs165145 (Build): It runs build 165145; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on rast-test when wipe day comes?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does rast-test wipe?

rast-test wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 36 days 21 hours is when its current world was made.

Players and ranking

What position does rast-test hold among Rust servers?

Filed under rankings: #15,005 for rast-test on seven-day player hours, top 65% overall.

Is rast-test quiet or crowded?

At present rast-test is offline; its last sighting was 36 days 21 hours ago.

Server details

What version does rast-test use?

Rust network protocol 2633 and build 165145 on Windows is what you will find on rast-test. To join you need the same protocol; Steam handles the update.

How reliable is rast-test, and is it online now?

Last seen 36 days 21 hours ago, rast-test is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 18 September 2026 it was first seen by Rust Server Index.

Where in the world is rast-test hosted?

No region is published by rast-test. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 99.254.42.127:28015.

Connecting

What steps lead onto rast-test?

Two ways in. Type client.connect 99.254.42.127:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165145,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs165145
Build It runs build 165145.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.