Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree
Online 99.249.143.10:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
- usual gap
- 13.8 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- in 6d 22hThu 5 Nov, 19:00 UTCFW
- in 9d 2hSat 7 Nov, 23:19 UTC
- in 23d 2hSat 21 Nov, 23:19 UTC
- in 34d 22hThu 3 Dec, 19:00 UTCFW
- in 37d 2hSat 5 Dec, 23:19 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
24 OCT 2026Sat 24 Oct, 23:19 UTC4d ago |
5 | – | running | 1 |
15 OCT 2026Thu 15 Oct, 20:11 UTC14d ago |
4 | held half | 9.1 days | 0 |
1 OCT 2026Thu 1 Oct, 19:29 UTC FW28d ago |
4 | held half | 14 days | 0 |
18 SEP 2026Fri 18 Sep, 00:38 UTC41d ago |
4 | held half | 13.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree run?
You will find no gather rate in the name of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree. The default group limit of 8 players applies. The server runs pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
Generated by the game, the procedural map of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree has size 4,250 and seed 936126738. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Which tags are attached to Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree, and what do they stand for?
These are the tags Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp400 (Max players): 400 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^b (Biweekly): Every second week brings a wipe; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What should you expect on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree when wipe day comes?
Its recent wipes averaged 4 players at peak. The latest wipe peaked 21 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
When does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree wipe?
Too few wipes of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree are recorded to confirm its schedule, so the tag sets the prediction. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 4 days 21 hours. A wipe schedule of every two weeks is published in its tags.
Players and ranking
Where does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree sit in the rankings?
The seven-day player-hours ranking places Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree at #3,206, among the top 14% of ranked servers.
Is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree quiet or crowded?
Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree is currently showing 0 players on 400 slots. Averaged across seven days: 1 players, peaking at 5. Filed under busiest hour: 01:00 UTC in the last 48 hours, averaging 3 players.
Server details
What version does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree use?
Rust network protocol 2635 and build 168909 on Windows is what you will find on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree. The protocol must match before you can join, and Steam takes care of updating it.
Is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree reachable, and does it stay up?
The server is live at this moment: Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree. Its reported uptime gives the last restart as roughly 1 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
What is performance like on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
Server fps held at 82 on average across the last 48 hours, never dropping below 40. The entity count reached 123,056, covering buildings, deployables and all else in the world. Up to 4,272 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
What is the location of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 99.249.143.10:28015.
Joining the server
How can you connect to Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
Two ways in. Type client.connect 99.249.143.10:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://discord.com/invite/kUeYFZ5HTa is where its website lives.
Server tags
What each one means.
Published as mp400,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp400
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
