Rust Server IndexCard catalogue of Rust servers

Holdings11,726 servers49,195 players114 fresh wipes

Call no.13792 Off the shelf · offline

Recoils Server

Offline 99.146.121.98:28015 checked 8d ago

Subjects
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#13,792
top 62%
Last wipeWiped20 OCT2026 · 8d 5h ago
8d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct23 Oct25 Oct27 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.7 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
20 OCT 2026Tue 20 Oct, 18:52 UTC8d ago
1 – running 1
20 OCT 2026Tue 20 Oct, 00:55 UTC8d ago
1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
272/ 375
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
184/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
34/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
18/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
43/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
56/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Recoils Server?

No gather rate appears in the name Recoils Server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Recoils Server?

A procedural map, generated by the game, is what Recoils Server runs.

Tags and filters

Which lists and filters on Rust Server Index is Recoils Server filed under?

These lists on Rust Server Index take Recoils Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for Recoils Server?

These are the tags Recoils Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): Player cap: 500; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at Recoils Server?

At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe, the crowd reached its peak.

When does Recoils Server wipe?

The record holds too few of Recoils Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 8 days 5 hours is when its current world was made.

Players and ranking

Where does Recoils Server sit in the rankings?

The seven-day player-hours ranking places Recoils Server at #13,792, among the top 62% of ranked servers.

Is Recoils Server quiet or crowded?

The last check found Recoils Server offline, last seen 8 days 2 hours ago.

Server facts

Which Rust build is Recoils Server running?

Rust network protocol 2634 and build 167781 on Windows is what you will find on Recoils Server. Steam keeps your game updated, but the protocol must match for you to join.

Is Recoils Server reachable, and does it stay up?

The server is down at this moment; the last sighting of Recoils Server was 8 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 16 October 2026.

Which region is Recoils Server in?

Recoils Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 99.146.121.98:28015.

Joining the server

What is the way onto Recoils Server?

Enter client.connect 99.146.121.98:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players Player cap: 500.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.