Rust Server IndexCard catalogue of Rust servers

Holdings11,663 servers33,677 players84 fresh wipes

Call no.8087 On the shelf · online

My Private PvE Server

Online 99.145.172.27:28015 checked 13m ago

Subjects 1. vanilla2. modded3. oxide4. pve
Players now
1/ 10
10% full
7-day average
0
peak 1
Rank
#8,087
top 36%
Last wipeWiped25 OCT2026 · 3d 12h ago
3d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75104:0001:0002:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 250 on average
245/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average
94/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 104 on average
131/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
35/ 200
42/ 300
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
8/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on My Private PvE Server?

You will find no gather rate in the name of My Private PvE Server. The default group limit of 8 players applies. Filed under pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is on: Valve's anti-cheat is enabled.

What is the map on My Private PvE Server?

A procedural map, generated by the game, is what My Private PvE Server runs.

Tags and filters

On Rust Server Index, which lists and filters carry My Private PvE Server?

The Rust Server Index lists that include My Private PvE Server are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on My Private PvE Server?

These are the tags My Private PvE Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How often is My Private PvE Server wiped, and on what schedule?

My Private PvE Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 3 days 12 hours.

Player counts

How is My Private PvE Server ranked compared with the rest?

Filed under rankings: #8,087 for My Private PvE Server on seven-day player hours, top 36% overall.

Is My Private PvE Server quiet or crowded?

Filed under live counts: My Private PvE Server, 1 players on 10 slots at present. The seven-day average is 0 players; the peak reached 1. Over the last 48 hours, 04:00 UTC drew the highest average: 1 players.

Server details

Which Rust build is My Private PvE Server running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on My Private PvE Server. To join you need the same protocol; Steam handles the update.

Is My Private PvE Server reachable, and does it stay up?

The server is live at this moment: My Private PvE Server. Of the last 3 full days, 14 of 72 hours were up, 19% of the time. It was first recorded by Rust Server Index on 25 October 2026.

Which region is My Private PvE Server in?

My Private PvE Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 99.145.172.27:28015.

Connecting

What steps lead onto My Private PvE Server?

Enter client.connect 99.145.172.27:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.