Roach Squad
Online 99.114.178.53:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 25.5 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
14 OCT 2026Wed 14 Oct, 17:20 UTC14d ago |
0 | – | running | 0 |
19 SEP 2026Sat 19 Sep, 05:15 UTC39d ago |
1 | halved by day 1 | 25.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Roach Squad run?
You will find no gather rate in the name of Roach Squad. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Roach Squad?
Size 4,500, seed 6738: the game generates the procedural map on Roach Squad. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is Roach Squad filed under?
These lists on Rust Server Index take Roach Squad: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to Roach Squad, and what do they stand for?
These are the tags Roach Squad publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What happens on wipe day at Roach Squad?
Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.
Which wipe timetable does Roach Squad follow?
Its rhythm is not yet clear, since the record holds too few of Roach Squad's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 14 days 5 hours.
Player counts
How is Roach Squad ranked compared with the rest?
On player hours over seven days, Roach Squad takes #15,339, within the top 69% of ranked servers.
What does the player count on Roach Squad look like?
The live count for Roach Squad stands at 0 players, out of 100 slots. 0 players is the average over the past seven days.
Server details
What Rust version is Roach Squad on?
Rust network protocol 2634 and build 167781 on Linux is what you will find on Roach Squad. To join you need the same protocol; Steam handles the update.
Is Roach Squad reachable, and does it stay up?
The server is live at this moment: Roach Squad. The uptime it reports puts the last restart at about 14 days 3 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. On 18 September 2026 it was first seen by Rust Server Index.
Is the performance on Roach Squad good?
Server fps held at 159 on average across the last 48 hours, never dropping below 120. The entity count reached 111,204, covering buildings, deployables and all else in the world. Up to 5,736 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
Which region is Roach Squad in?
There is no region on record for Roach Squad; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 99.114.178.53:28015.
Joining the server
What steps lead onto Roach Squad?
Two ways in. Type client.connect 99.114.178.53:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.