Rust Server IndexCard catalogue of Rust servers

Holdings11,658 servers48,164 players112 fresh wipes

Call no.6847 Off the shelf · offline

Mudd's Rust Prod PVE Server

Offline 99.106.112.153:28015 checked 5h ago

Subjects 1. modded2. carbon3. pve
Players now
0/ 5
0% full
7-day average
0
peak 1
Rank
#6,847
top 31%
Last wipeWiped7 OCT2026 · 22d 7h ago
22d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75110:0018:0002:0010:0019:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average
116/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
122/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average
40/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
67/ 200
27/ 300
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
34/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Mudd's Rust Prod PVE Server run?

You will find no gather rate in the name of Mudd's Rust Prod PVE Server. The group limit is 8 players, the game's default. Filed under pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on Mudd's Rust Prod PVE Server?

A procedural map, generated by the game, is what Mudd's Rust Prod PVE Server runs.

Tags and filters

Where does Mudd's Rust Prod PVE Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Mudd's Rust Prod PVE Server are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to Mudd's Rust Prod PVE Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Mudd's Rust Prod PVE Server gives gmvanilla (Game mode): Filed under vanilla survival; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

When does Mudd's Rust Prod PVE Server wipe?

The record holds too few of Mudd's Rust Prod PVE Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 22 days 7 hours.

Players and ranking

What position does Mudd's Rust Prod PVE Server hold among Rust servers?

On player hours over seven days, Mudd's Rust Prod PVE Server takes #6,847, within the top 31% of ranked servers.

How many players are on Mudd's Rust Prod PVE Server at the moment?

At present Mudd's Rust Prod PVE Server is offline; its last sighting was 5 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1. Over the last 48 hours, 00:00 UTC drew the highest average: 1 players.

Server details

Which Rust build is Mudd's Rust Prod PVE Server running?

Rust network protocol 2635 and build 168909, on Windows, is what Mudd's Rust Prod PVE Server runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Mudd's Rust Prod PVE Server reachable, and does it stay up?

As of now Mudd's Rust Prod PVE Server is offline, with its last appearance 5 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 7 October 2026.

Where in the world is Mudd's Rust Prod PVE Server hosted?

There is no region on record for Mudd's Rust Prod PVE Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 99.106.112.153:28015.

Connecting

What steps lead onto Mudd's Rust Prod PVE Server?

If you would rather use the console, press F1 in Rust and enter client.connect 99.106.112.153:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,^z,^y,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp5
Max players The queue ceiling sits at 5.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.