Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players90 fresh wipes

Call no.15340 Off the shelf · offline

<SERVER_NAME>

Offline 98.97.9.217:28015 checked 8d ago

Subjects
Players now
0/ ?
7-day average
0
peak –
Rank
#15,340
top 69%
Last wipeWiped1 OCT2026 · 26d 19h ago
26d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average
636/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average
59/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average
36/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average
138/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
255/ 300
Reference desk

Quick answers

From the figures on this page.

Settings and map

On <SERVER_NAME>, which rules and settings apply?

The name of <SERVER_NAME> does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on <SERVER_NAME>?

<SERVER_NAME> runs a procedural map, which the game generates.

Tags and filters

On Rust Server Index, which lists and filters carry <SERVER_NAME>?

Filed under these Rust Server Index lists is <SERVER_NAME>: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for <SERVER_NAME>?

These are the tags <SERVER_NAME> publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp0 (Max players): 0 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How often is <SERVER_NAME> wiped, and on what schedule?

<SERVER_NAME>'s rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 26 days 19 hours.

Population

What position does <SERVER_NAME> hold among Rust servers?

The seven-day player-hours ranking places <SERVER_NAME> at #15,340, among the top 69% of ranked servers.

Is <SERVER_NAME> quiet or crowded?

Filed under offline: <SERVER_NAME>, last seen 8 days 14 hours ago.

Server details

What version does <SERVER_NAME> use?

Rust network protocol 2634 and build 167781, on Linux, is what <SERVER_NAME> runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is <SERVER_NAME>, and is it online now?

Last seen 8 days 14 hours ago, <SERVER_NAME> is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 19 October 2026 it was first seen by Rust Server Index.

Which region is <SERVER_NAME> in?

There is no region on record for <SERVER_NAME>; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 98.97.9.217:28015.

How to join

What is the way onto <SERVER_NAME>?

If you would rather use the console, press F1 in Rust and enter client.connect 98.97.9.217:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp0
Max players 0 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build Build on file: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.