Neolithic
Offline 98.97.61.36:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Neolithic, which rules and settings apply?
The name of Neolithic does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Neolithic?
Generated by the game, the map is procedural on Neolithic.
Tags
Where does Neolithic appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is Neolithic: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags listed for Neolithic?
These are the tags Neolithic publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2627 (Protocol): Your client must run protocol 2627 to connect; cs155243 (Build): The game build here is 155243; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
When does Neolithic wipe?
Its rhythm is not yet clear, since the record holds too few of Neolithic's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 117 days 21 hours is when its current world was made.
Population
How many players are on Neolithic at the moment?
Filed under offline: Neolithic, last seen 44 days 16 hours ago.
Server details
What Rust version is Neolithic on?
Rust network protocol 2627 and build 155243, on Linux, is what Neolithic runs. To join you need the same protocol; Steam handles the update.
Is Neolithic reachable, and does it stay up?
Last seen 44 days 16 hours ago, Neolithic is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Which region is Neolithic in?
There is no region on record for Neolithic; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 98.97.61.36:28015.
How to join
What is the way onto Neolithic?
Two ways in. Type client.connect 98.97.61.36:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2627,gmrust,cs155243,ts8
Game
gmrust
mp10
ts8
v2627
cs155243
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.