Rust Server IndexCard catalogue of Rust servers

Holdings11,603 servers34,648 players60 fresh wipes

Call no.15425 Off the shelf · offline

<SERVER_NAME>

Offline 98.97.13.53:28015 checked 5d ago

Subjects
Players now
0/ ?
7-day average
0
peak –
Rank
#15,425
top 69%
Last wipeWiped1 OCT2026 · 26d 4h ago
26d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average
217/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average
16/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average
21/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
118/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
40/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
42/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does <SERVER_NAME> run?

You will find no gather rate in the name of <SERVER_NAME>. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on <SERVER_NAME>?

A procedural map, generated by the game, is what <SERVER_NAME> runs.

Lists and filters

On Rust Server Index, which lists and filters carry <SERVER_NAME>?

The Rust Server Index lists that include <SERVER_NAME> are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to <SERVER_NAME>, and what do they stand for?

Filed under these tags, as published by <SERVER_NAME> and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp0 (Max players): 0 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

When does <SERVER_NAME> wipe?

Its rhythm is not yet clear, since the record holds too few of <SERVER_NAME>'s wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 4 hours.

Player counts

What position does <SERVER_NAME> hold among Rust servers?

The seven-day player-hours ranking places <SERVER_NAME> at #15,425, among the top 69% of ranked servers.

What does the player count on <SERVER_NAME> look like?

Filed under offline: <SERVER_NAME>, last seen 5 days 15 hours ago. Averaged over the last seven days, the count is 0 players.

Operator and status

What version does <SERVER_NAME> use?

Rust network protocol 2634 and build 167781 on Linux is what you will find on <SERVER_NAME>. The protocol must match before you can join, and Steam takes care of updating it.

Is <SERVER_NAME> reachable, and does it stay up?

Last seen 5 days 15 hours ago, <SERVER_NAME> is offline right now. Uptime for the last 5 full days came to 0%, 0 hours out of 120. It was first recorded by Rust Server Index on 22 October 2026.

Where in the world is <SERVER_NAME> hosted?

<SERVER_NAME> gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 98.97.13.53:28015.

How to join

What is the way onto <SERVER_NAME>?

If you would rather use the console, press F1 in Rust and enter client.connect 98.97.13.53:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp0
Max players 0 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.