Rust Server IndexCard catalogue of Rust servers

Holdings11,765 servers59,281 players133 fresh wipes

Call no.15339 Off the shelf · offline

<SERVER_NAME>

Offline 98.97.13.208:28015 checked 6d ago

Subjects
Players now
0/ ?
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipeWiped1 OCT2026 · 26d 23h ago
26d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
410/ 500
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
249/ 300
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
43/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
31/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
73/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
90/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does <SERVER_NAME> run?

The name of <SERVER_NAME> does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on <SERVER_NAME>?

Generated by the game, the map is procedural on <SERVER_NAME>.

Tags and filters

Where does <SERVER_NAME> appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is <SERVER_NAME>: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on <SERVER_NAME>?

Filed under these tags, as published by <SERVER_NAME> and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The queue ceiling sits at 0; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

Which wipe timetable does <SERVER_NAME> follow?

Its rhythm is not yet clear, since the record holds too few of <SERVER_NAME>'s wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 23 hours is when its current world was made.

Players and ranking

Where does <SERVER_NAME> sit in the rankings?

On player hours over seven days, <SERVER_NAME> takes #15,339, within the top 69% of ranked servers.

Is <SERVER_NAME> quiet or crowded?

Filed under offline: <SERVER_NAME>, last seen 6 days 14 hours ago. Filed under seven-day average: 0 players.

Server details

Which Rust build is <SERVER_NAME> running?

Rust network protocol 2634 and build 167781, on Linux, is what <SERVER_NAME> runs. The protocol must match before you can join, and Steam takes care of updating it.

Is <SERVER_NAME> reachable, and does it stay up?

The server is down at this moment; the last sighting of <SERVER_NAME> was 6 days 14 hours ago. Of the last 6 full days, 9 of 144 hours were up, 6% of the time. On 21 October 2026 it was first seen by Rust Server Index.

Which region is <SERVER_NAME> in?

No region is published by <SERVER_NAME>. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 98.97.13.208:28015.

Connecting

How can you connect to <SERVER_NAME>?

If you would rather use the console, press F1 in Rust and enter client.connect 98.97.13.208:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp0
Max players The queue ceiling sits at 0.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.