Rust Server IndexCard catalogue of Rust servers

Holdings11,668 servers33,864 players84 fresh wipes

Call no.8240 Off the shelf · offline

test

Offline 98.60.228.203:28015 checked 10h ago

Subjects 1. monthly wipes 2. modded3. carbon
Players now
1/ 100
1% full
7-day average
1
peak 1
Rank
#8,240
top 37%
Last wipeWiped2 OCT2026 · 26d 12h ago
26d ago · monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75117:0018:0005:0006:0016:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap
6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. in 7d 15hThu 5 Nov, 19:00 UTCFW
  2. in 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctTue 22 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 15:42 UTC26d ago
1 – running 1
22 SEP 2026Tue 22 Sep, 15:31 UTC36d ago
1 held half 10 days 1
20 SEP 2026Sun 20 Sep, 17:23 UTC38d ago
1 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
12/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
1/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average
34/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average
26/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average
1/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average
51/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does test run?

No gather rate appears in the name test. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Tags

Which lists and filters on Rust Server Index is test filed under?

The Rust Server Index lists that include test are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to test, and what do they stand for?

These are the tags test publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework; modded (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on test?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

How often is test wiped, and on what schedule?

With the force wipe, test wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 26 days 12 hours. Filed in its tags: a monthly wipe schedule.

Players and ranking

What position does test hold among Rust servers?

Filed under rankings: #8,240 for test on seven-day player hours, top 37% overall.

How many players are on test at the moment?

At present test is offline; its last sighting was 10 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1. Filed under busiest hour: 18:00 UTC in the last 48 hours, averaging 1 players.

Server facts

What version does test use?

Rust network protocol 2635 and build 168909, on Windows, is what test runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of test?

As of now test is offline, with its last appearance 10 hours ago. It was up 11 of 168 hours across the last 7 full days, or 7% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Which region is test in?

No region is published by test. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 98.60.228.203:28015.

Connecting

How can you connect to test?

Two ways in. Type client.connect 98.60.228.203:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,gmvanilla,cs168909,ts8,modded

Game

gmvanilla
Game mode Unmodified survival rules.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Carbon provides the plugin framework.
modded
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.