Rust Server IndexCard catalogue of Rust servers

Holdings11,876 servers94,650 players164 fresh wipes

Call no.10X14680 Off the shelf · offline

[ECE] Hatter Gaming Solo/Duo/Trio - 10x

Offline 98.176.236.219:28015 checked 3d ago

Subjects 1. 10x 2. modded3. oxide
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#14,680
top 66%
Last wipeWiped6 OCT2026 · 21d 9h ago
21d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct10 Oct23 Oct27 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
6 OCT 2026Tue 6 Oct, 09:16 UTC21d ago
– – running 0
2 OCT 2026Fri 2 Oct, 04:12 UTC25d ago
1 halved by day 1 4.2 days 0
29 SEP 2026Tue 29 Sep, 11:48 UTC28d ago
1 – 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU10X
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 335 on average
548/ 600
NA10X
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 176 on average
181/ 200
NA10X
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 176 on average
186/ 250
EU10X
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 146 on average
209/ 400
EU10X
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 75 on average
140/ 175
OC10X
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 70 on average
34/ 150
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on [ECE] Hatter Gaming Solo/Duo/Trio - 10x?

By its name, [ECE] Hatter Gaming Solo/Duo/Trio - 10x gathers at 10x. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on [ECE] Hatter Gaming Solo/Duo/Trio - 10x?

Generated by the game, the procedural map of [ECE] Hatter Gaming Solo/Duo/Trio - 10x has size 4,500 and seed 6738. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry [ECE] Hatter Gaming Solo/Duo/Trio - 10x?

These lists on Rust Server Index take [ECE] Hatter Gaming Solo/Duo/Trio - 10x: 10x Rust servers and Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

What is meant by the tags on [ECE] Hatter Gaming Solo/Duo/Trio - 10x?

The server's own tags are listed here, and the game's server browser reads them: [ECE] Hatter Gaming Solo/Duo/Trio - 10x gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at [ECE] Hatter Gaming Solo/Duo/Trio - 10x?

Its recent wipes averaged 1 players at peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1 the crowd had fallen below half when it didn't hold.

Which wipe timetable does [ECE] Hatter Gaming Solo/Duo/Trio - 10x follow?

No next wipe can be predicted for [ECE] Hatter Gaming Solo/Duo/Trio - 10x: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 21 days 9 hours.

Population

How is [ECE] Hatter Gaming Solo/Duo/Trio - 10x ranked compared with the rest?

The seven-day player-hours ranking places [ECE] Hatter Gaming Solo/Duo/Trio - 10x at #14,680, among the top 66% of ranked servers.

What does the player count on [ECE] Hatter Gaming Solo/Duo/Trio - 10x look like?

Filed under offline: [ECE] Hatter Gaming Solo/Duo/Trio - 10x, last seen 3 days 14 hours ago. Averaged across seven days: 0 players, peaking at 1.

Server facts

What version does [ECE] Hatter Gaming Solo/Duo/Trio - 10x use?

Rust network protocol 2635 and build 167781 on Linux is what you will find on [ECE] Hatter Gaming Solo/Duo/Trio - 10x. To join you need the same protocol; Steam handles the update.

Is [ECE] Hatter Gaming Solo/Duo/Trio - 10x reachable, and does it stay up?

The server is down at this moment; the last sighting of [ECE] Hatter Gaming Solo/Duo/Trio - 10x was 3 days 14 hours ago. It was up 39 of 168 hours across the last 7 full days, or 23% of the time. The earliest sighting at Rust Server Index is 29 September 2026.

What is the location of [ECE] Hatter Gaming Solo/Duo/Trio - 10x?

There is no region on record for [ECE] Hatter Gaming Solo/Duo/Trio - 10x; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 98.176.236.219:28015.

Connecting

What is the way onto [ECE] Hatter Gaming Solo/Duo/Trio - 10x?

Two ways in. Type client.connect 98.176.236.219:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://hatter.vip is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.