Rust Server IndexCard catalogue of Rust servers

Holdings11,612 servers35,778 players60 fresh wipes

Call no.14827 Off the shelf · offline

AoD Test Server

Offline 96.59.32.155:28015 checked 26d ago

Subjects
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#14,827
top 63%
Last wipeWiped1 OCT2026 · 26d 9h ago
26d ago · no schedule published
Next wipe
8d 15h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 8d 15hThu 5 Nov, 19:00 UTCFW
  2. in 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:07 UTC FW26d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average
237/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average
15/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average
21/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
112/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
43/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
43/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does AoD Test Server run?

No gather rate appears in the name AoD Test Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on AoD Test Server?

Size 4,096, seed 1337: the game generates the procedural map on AoD Test Server. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.

Tags

Which lists and filters on Rust Server Index is AoD Test Server filed under?

Filed under these Rust Server Index lists is AoD Test Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to AoD Test Server, and what do they stand for?

These are the tags AoD Test Server publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166494 (Build): The game build here is 166494; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on AoD Test Server when wipe day comes?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

How often is AoD Test Server wiped, and on what schedule?

The only wipe on AoD Test Server is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 26 days 9 hours.

Player counts

How is AoD Test Server ranked compared with the rest?

Filed under rankings: #14,827 for AoD Test Server on seven-day player hours, top 63% overall.

What does the player count on AoD Test Server look like?

Filed under offline: AoD Test Server, last seen 26 days 9 hours ago.

Operator and status

Which Rust build is AoD Test Server running?

Rust network protocol 2634 and build 166494 on Windows is what you will find on AoD Test Server. To join you need the same protocol; Steam handles the update.

Is AoD Test Server reachable, and does it stay up?

The server is down at this moment; the last sighting of AoD Test Server was 26 days 9 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 1 October 2026 it was first seen by Rust Server Index.

Which region is AoD Test Server in?

AoD Test Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 96.59.32.155:28015.

Joining the server

How can you connect to AoD Test Server?

Enter client.connect 96.59.32.155:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166494
Build The game build here is 166494.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.