Rust Server IndexCard catalogue of Rust servers

Holdings11,617 servers35,650 players66 fresh wipes

Call no.15958 Off the shelf · offline

Kirusha's Private Test

Offline 95.72.7.133:28015 checked 25d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,958
top 70%
Last wipeWiped3 OCT2026 · 25d 5h ago
25d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average
262/ 300
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average
22/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average
16/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
169/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
81/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
20/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Kirusha's Private Test?

No gather rate appears in the name Kirusha's Private Test. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Kirusha's Private Test?

Kirusha's Private Test runs a procedural map, which the game generates.

Lists and filters

Where does Kirusha's Private Test appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Kirusha's Private Test: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Kirusha's Private Test, and what do they stand for?

These are the tags Kirusha's Private Test publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): Build on file: 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does Kirusha's Private Test follow?

Its rhythm is not yet clear, since the record holds too few of Kirusha's Private Test's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 25 days 5 hours.

Population

What position does Kirusha's Private Test hold among Rust servers?

On player hours over seven days, Kirusha's Private Test takes #15,958, within the top 70% of ranked servers.

Is Kirusha's Private Test quiet or crowded?

Filed under offline: Kirusha's Private Test, last seen 25 days 5 hours ago.

Server facts

Which Rust build is Kirusha's Private Test running?

Rust network protocol 2634 and build 166652 on Windows is what you will find on Kirusha's Private Test. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Kirusha's Private Test?

Last seen 25 days 5 hours ago, Kirusha's Private Test is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 3 October 2026.

Where in the world is Kirusha's Private Test hosted?

Kirusha's Private Test gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 95.72.7.133:28015.

How to join

How can you connect to Kirusha's Private Test?

If you would rather use the console, press F1 in Rust and enter client.connect 95.72.7.133:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build Build on file: 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.