[UA] Bukovyna Classic
Online 95.67.125.216:28020 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 10:51 UTC, in 22h. Every 6 days 23 hours · medium confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 8players, last three wipes
- crowd held
- 60%else halves by day 2.5
Coming wipes
- in 22hFri 30 Oct, 10:51 UTC
- in 7d 6hThu 5 Nov, 19:00 UTCFW
- in 7d 20hFri 6 Nov, 09:42 UTC
- in 14d 19hFri 13 Nov, 08:33 UTC
- in 21d 18hFri 20 Nov, 07:24 UTC
- in 28d 17hFri 27 Nov, 06:15 UTC
- in 35d 6hThu 3 Dec, 19:00 UTCFW
- in 35d 16hFri 4 Dec, 05:06 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 34 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 12:00 UTC6d ago |
6 | – | running | 0 |
16 OCT 2026Fri 16 Oct, 11:11 UTC13d ago |
6 | held half | 7 days | 2 |
9 OCT 2026Fri 9 Oct, 12:20 UTC20d ago |
11 | halved by day 3 | 7 days | 0 |
2 OCT 2026Fri 2 Oct, 15:30 UTC26d ago |
15 | halved by day 2 | 6.9 days | 0 |
25 SEP 2026Fri 25 Sep, 12:18 UTC34d ago |
5 | held half | 7.1 days | 1 |
19 SEP 2026Sat 19 Sep, 08:04 UTC40d ago |
6 | held half | 6.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On [UA] Bukovyna Classic, which rules and settings apply?
You will find no gather rate in the name of [UA] Bukovyna Classic. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on [UA] Bukovyna Classic?
Generated by the game, the procedural map of [UA] Bukovyna Classic has size 4,250 and seed 1844. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is [UA] Bukovyna Classic filed under?
The Rust Server Index lists that include [UA] Bukovyna Classic are Community Rust servers, indexed and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on [UA] Bukovyna Classic?
These are the tags [UA] Bukovyna Classic publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What should you expect on [UA] Bukovyna Classic when wipe day comes?
At their busiest, its recent wipes drew 8 players on average. The latest wipe peaked 34 hours in. Half that peak was held until the next wipe in 60% of its recent wipes. By day 2.5 the crowd had fallen below half when it didn't hold.
How often is [UA] Bukovyna Classic wiped, and on what schedule?
About every 7 days is the recent interval between wipes on [UA] Bukovyna Classic. On Friday 30 October at 10:51 UTC the next wipe is due. Its present world dates from 6 days.
Player counts
Where does [UA] Bukovyna Classic sit in the rankings?
On player hours over seven days, [UA] Bukovyna Classic takes #2,829, within the top 13% of ranked servers.
What does the player count on [UA] Bukovyna Classic look like?
Filed under live counts: [UA] Bukovyna Classic, 0 players on 100 slots at present. The seven-day average is 1 players; the peak reached 6. The busiest point in the last 48 hours was 09:00 UTC, averaging 4 players.
Operator and status
What version does [UA] Bukovyna Classic use?
Rust network protocol 2635 and build 168909 on Windows is what you will find on [UA] Bukovyna Classic. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of [UA] Bukovyna Classic?
Right now [UA] Bukovyna Classic is up and running. Its reported uptime gives the last restart as roughly 2 days 11 hours ago. Uptime for the last 7 full days came to 96%, 161 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
How well does [UA] Bukovyna Classic perform?
Server fps held at 31 on average across the last 48 hours, never dropping below 20. Buildings, deployables and everything else in the world came to as many as 111,355 entities. Up to 3,943 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
Where in the world is [UA] Bukovyna Classic hosted?
There is no region on record for [UA] Bukovyna Classic; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 95.67.125.216:28020.
Connecting
How can you connect to [UA] Bukovyna Classic?
If you would rather use the console, press F1 in Rust and enter client.connect 95.67.125.216:28020. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/Wxfup8TNu2.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
