Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players98 fresh wipes

Call no.13233 Off the shelf · offline

EchoGSM

Offline 95.61.31.188:28015 checked 36d ago

Subjects
Players now
1/ 5
20% full
7-day average
0
peak –
Rank
#13,233
top 58%
Last wipeWiped20 SEP2026 · 37d 23h ago
37d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average
636/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average
59/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average
36/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average
138/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
255/ 300
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does EchoGSM run?

The name of EchoGSM does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.

Which map is in use on EchoGSM?

A procedural map, generated by the game, is what EchoGSM runs.

Tags

Which lists and filters on Rust Server Index is EchoGSM filed under?

The Rust Server Index lists that include EchoGSM are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for EchoGSM?

The server's own tags are listed here, and the game's server browser reads them: EchoGSM gives gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs164530 (Build): Build on file: 164530; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How often is EchoGSM wiped, and on what schedule?

EchoGSM's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 37 days 23 hours is when its current world was made.

Player counts

Where does EchoGSM sit in the rankings?

Filed under rankings: #13,233 for EchoGSM on seven-day player hours, top 58% overall.

How many players are on EchoGSM at the moment?

Filed under offline: EchoGSM, last seen 36 days 20 hours ago.

Server details

What version does EchoGSM use?

Rust network protocol 2633 and build 164530 on Linux is what you will find on EchoGSM. To join you need the same protocol; Steam handles the update.

How reliable is EchoGSM, and is it online now?

As of now EchoGSM is offline, with its last appearance 36 days 20 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 20 September 2026.

Which region is EchoGSM in?

There is no region on record for EchoGSM; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 95.61.31.188:28015.

How to join

How can you connect to EchoGSM?

If you would rather use the console, press F1 in Rust and enter client.connect 95.61.31.188:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp5
Max players The queue ceiling sits at 5.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Your client must run protocol 2633 to connect.
cs164530
Build Build on file: 164530.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.