Rust Server IndexCard catalogue of Rust servers

Holdings11,640 servers32,367 players73 fresh wipes

Call no.13350 Off the shelf · offline

Rust Local Map Test

Offline 95.56.193.70:28015 checked 12d ago

Subjects
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#13,350
top 62%
Last wipeWiped15 OCT2026 · 13d 14h ago
13d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 16:36 UTC13d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average
137/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
125/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
14/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average
18/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
12/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
35/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Rust Local Map Test run?

You will find no gather rate in the name of Rust Local Map Test. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on Rust Local Map Test?

A procedural map, generated by the game, is what Rust Local Map Test runs.

Lists and filters

Which lists and filters on Rust Server Index is Rust Local Map Test filed under?

The Rust Server Index lists that include Rust Local Map Test are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to Rust Local Map Test, and what do they stand for?

These are the tags Rust Local Map Test publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp5 (Max players): Player cap: 5; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on Rust Local Map Test?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Rust Local Map Test follow?

The record holds too few of Rust Local Map Test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days 14 hours.

Player counts

How is Rust Local Map Test ranked compared with the rest?

The seven-day player-hours ranking places Rust Local Map Test at #13,350, among the top 62% of ranked servers.

What does the player count on Rust Local Map Test look like?

Filed under offline: Rust Local Map Test, last seen 12 days 23 hours ago.

Operator and status

What version does Rust Local Map Test use?

Rust network protocol 2634 and build 167781, on Windows, is what Rust Local Map Test runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Rust Local Map Test, and is it online now?

As of now Rust Local Map Test is offline, with its last appearance 12 days 23 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 15 October 2026.

Where in the world is Rust Local Map Test hosted?

Rust Local Map Test gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 95.56.193.70:28015.

How to join

How can you connect to Rust Local Map Test?

Two ways in. Type client.connect 95.56.193.70:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp5
Max players Player cap: 5.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.