TEST
Offline EU 95.52.241.30:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:18 UTC, in 23h. Its weekly schedule tag · low confidence
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 0players, last three wipes
Coming wipes
- in 23hThu 29 Oct, 18:18 UTC
- in 8d 0hThu 5 Nov, 19:00 UTCFW
- in 14d 23hThu 12 Nov, 18:18 UTC
- in 21d 23hThu 19 Nov, 18:18 UTC
- in 28d 23hThu 26 Nov, 18:18 UTC
- in 36d 0hThu 3 Dec, 19:00 UTCFW
- in 42d 23hThu 10 Dec, 18:18 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 18:18 UTC6d ago |
0 | – | running | 0 |
10 OCT 2026Sat 10 Oct, 14:54 UTC18d ago |
0 | – | 12.1 days | 0 |
9 OCT 2026Fri 9 Oct, 14:57 UTC19d ago |
1 | – | 1 days | 0 |
8 OCT 2026Thu 8 Oct, 20:04 UTC19d ago |
2 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On TEST, which rules and settings apply?
The name of TEST does not state a gather rate. The server sets a group limit of 24 players. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is off: Valve's anti-cheat is disabled.
Tags
Where does TEST appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is TEST: Rust servers filed under Europe and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What is meant by the tags on TEST?
The server's own tags are listed here, and the game's server browser reads them: TEST gives gmrust (Game mode): Rust survival, as standard; mp300 (Max players): The queue ceiling sits at 300; ts24 (Group limit): 24 is the largest team allowed; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^w (Weekly): One wipe each week; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): Europe is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What happens on wipe day at TEST?
Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.
When does TEST wipe?
Too few wipes of TEST are recorded to confirm its schedule, so the tag sets the prediction. On Thursday 29 October at 18:18 UTC the next wipe is due. The world it runs now was made 18 days 4 hours. A weekly wipe schedule is published in its tags.
Population
Where does TEST sit in the rankings?
On seven-day player hours, TEST takes #15,373 overall and #2,574 in Europe, within the top 69% of ranked servers.
What does the player count on TEST look like?
At present TEST is offline; its last sighting was 6 days ago. 0 players is the average over the past seven days.
Server facts
Which Rust build is TEST running?
Rust network protocol 2635 and build 168909, on Windows, is what TEST runs. To join you need the same protocol; Steam handles the update.
How reliable is TEST, and is it online now?
Last seen 6 days ago, TEST is offline right now. Of the last 7 full days, 4 of 168 hours were up, 2% of the time. On 1 October 2026 it was first seen by Rust Server Index.
What is the location of TEST?
The EU tag places TEST, by its own listing, in Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 95.52.241.30:28015.
Connecting
What is the way onto TEST?
Enter client.connect 95.52.241.30:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z
Game
gmrust
mp300
ts24
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.