Name of Server as Shown on the Client Server List
Offline EU 95.27.48.146:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 20:17 UTC, in 5d 15h. Its weekly schedule tag · low confidence
- usual gap
- 3.6 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 3
Coming wipes
- in 5d 15hMon 2 Nov, 20:17 UTC
- in 8d 14hThu 5 Nov, 19:00 UTCFW
- in 12d 15hMon 9 Nov, 20:17 UTC
- in 19d 15hMon 16 Nov, 20:17 UTC
- in 26d 15hMon 23 Nov, 20:17 UTC
- in 33d 15hMon 30 Nov, 20:17 UTC
- in 36d 14hThu 3 Dec, 19:00 UTCFW
- in 40d 15hMon 7 Dec, 20:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 SEP 2026Mon 28 Sep, 20:17 UTC29d ago |
1 | – | running | 0 |
25 SEP 2026Fri 25 Sep, 06:28 UTC32d ago |
1 | – | 3.6 days | 0 |
18 SEP 2026Fri 18 Sep, 07:49 UTC39d ago |
1 | halved by day 3 | 6.9 days | 0 |
17 SEP 2026Thu 17 Sep, 17:04 UTC40d ago |
1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Name of Server as Shown on the Client Server List?
You will find no gather rate in the name of Name of Server as Shown on the Client Server List. A maximum of 60 players per group applies. The server runs battlefield, high rates and kits for fast PvP. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.
What is the map on Name of Server as Shown on the Client Server List?
Generated by the game, the map is procedural on Name of Server as Shown on the Client Server List.
Lists and filters
Where does Name of Server as Shown on the Client Server List appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is Name of Server as Shown on the Client Server List: Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust battlefield servers, indexed. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags listed for Name of Server as Shown on the Client Server List?
Filed under these tags, as published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts60 (Group limit): The team ceiling is 60; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^w (Weekly): One wipe each week; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^i (Battlefield): High rates and kits drive the fast PvP here; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Server browser region: Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What should you expect on Name of Server as Shown on the Client Server List when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 11 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 3.
How often is Name of Server as Shown on the Client Server List wiped, and on what schedule?
Too few wipes of Name of Server as Shown on the Client Server List are recorded to confirm its schedule, so the tag sets the prediction. Dated for Monday 2 November at 20:17 UTC: its next wipe. Its present world dates from 29 days 8 hours. Filed in its tags: a weekly wipe schedule.
Players and ranking
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Filed under rankings: #16,860 for Name of Server as Shown on the Client Server List on seven-day player hours, #2,570 in Europe, top 71% overall.
How many players are on Name of Server as Shown on the Client Server List at the moment?
At present Name of Server as Shown on the Client Server List is offline; its last sighting was 28 days 12 hours ago.
Server details
What version does Name of Server as Shown on the Client Server List use?
Rust network protocol 2633 and build 165217, on Windows, is what Name of Server as Shown on the Client Server List runs. The protocol must match before you can join, and Steam takes care of updating it.
Is Name of Server as Shown on the Client Server List reachable, and does it stay up?
Last seen 28 days 12 hours ago, Name of Server as Shown on the Client Server List is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 14 September 2026.
What is the location of Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List gives Europe as its location and the tag EU. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 95.27.48.146:28015.
Connecting
How can you connect to Name of Server as Shown on the Client Server List?
Two ways in. Type client.connect 95.27.48.146:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2633,^w,^v,^i,EU,gmrust,cs165217,ts60,^o^z
Game
gmrust
mp100
ts60
v2633
cs165217
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.