Rust Server IndexCard catalogue of Rust servers

Holdings11,715 servers57,218 players174 fresh wipes

Call no.15982 Off the shelf · offline

TEST

Offline 95.24.166.123:28015 checked 22d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,982
top 71%
Last wipeWiped6 OCT2026 · 22d 23h ago
22d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
421/ 400
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
346/ 350
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
35/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
30/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
50/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
141/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does TEST run?

No gather rate appears in the name TEST. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on TEST?

Generated by the game, the map is procedural on TEST.

Lists and filters

Where does TEST appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include TEST are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for TEST?

Filed under these tags, as published by TEST and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How often is TEST wiped, and on what schedule?

TEST's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 22 days 23 hours is when its current world was made.

Player counts

How is TEST ranked compared with the rest?

The seven-day player-hours ranking places TEST at #15,982, among the top 71% of ranked servers.

What does the player count on TEST look like?

Filed under offline: TEST, last seen 22 days 22 hours ago.

Operator and status

Which Rust build is TEST running?

Rust network protocol 2634 and build 166652, on Windows, is what TEST runs. Steam keeps your game updated, but the protocol must match for you to join.

Is TEST reachable, and does it stay up?

As of now TEST is offline, with its last appearance 22 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 6 October 2026.

Where in the world is TEST hosted?

No region is published by TEST. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 95.24.166.123:28015.

How to join

What steps lead onto TEST?

Two ways in. Type client.connect 95.24.166.123:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.