MR14 Future Map Test
Offline 95.24.0.203:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On MR14 Future Map Test, which rules and settings apply?
You will find no gather rate in the name of MR14 Future Map Test. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.
Tags
On Rust Server Index, which lists and filters carry MR14 Future Map Test?
The Rust Server Index lists that include MR14 Future Map Test are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags listed for MR14 Future Map Test?
Filed under these tags, as published by MR14 Future Map Test and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp5 (Max players): Player cap: 5; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
How often is MR14 Future Map Test wiped, and on what schedule?
MR14 Future Map Test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 6 hours is when its current world was made.
Players and ranking
What position does MR14 Future Map Test hold among Rust servers?
The seven-day player-hours ranking places MR14 Future Map Test at #13,885, among the top 60% of ranked servers.
Is MR14 Future Map Test quiet or crowded?
The last check found MR14 Future Map Test offline, last seen 27 days 2 hours ago.
Server facts
What Rust version is MR14 Future Map Test on?
Rust network protocol 2634 and build 166494, on Windows, is what MR14 Future Map Test runs. To join you need the same protocol; Steam handles the update.
Is MR14 Future Map Test reachable, and does it stay up?
Last seen 27 days 2 hours ago, MR14 Future Map Test is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 1 October 2026.
Where in the world is MR14 Future Map Test hosted?
There is no region on record for MR14 Future Map Test; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 95.24.0.203:28015.
How to join
What is the way onto MR14 Future Map Test?
Two ways in. Type client.connect 95.24.0.203:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp5
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.