Funzone1
Offline 95.216.61.213:60418 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
- usual gap
- 1.2 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- in 6d 16hThu 5 Nov, 19:00 UTCFW
- in 34d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
11 OCT 2026Sun 11 Oct, 16:34 UTC18d ago |
0 | – | running | 0 |
15 SEP 2026Tue 15 Sep, 18:05 UTC44d ago |
1 | halved by day 1 | 25.9 days | 0 |
14 SEP 2026Mon 14 Sep, 13:25 UTC45d ago |
1 | – | 1.2 days | 0 |
13 SEP 2026Sun 13 Sep, 18:07 UTC46d ago |
0 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on Funzone1?
No gather rate appears in the name Funzone1. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on Funzone1?
Size 4,500, seed 734127336: the game generates the procedural map on Funzone1. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Where does Funzone1 appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is Funzone1: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags are attached to Funzone1, and what do they stand for?
Filed under these tags, as published by Funzone1 and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): Build on file: 167398; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What should you expect on Funzone1 when wipe day comes?
The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.
How often is Funzone1 wiped, and on what schedule?
The only wipe on Funzone1 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 18 days 9 hours is when its current world was made. Its tags state a wipe schedule of once a month.
Players and ranking
Where does Funzone1 sit in the rankings?
The seven-day player-hours ranking places Funzone1 at #15,348, among the top 70% of ranked servers.
Is Funzone1 quiet or crowded?
At present Funzone1 is offline; its last sighting was 9 days 17 hours ago.
Server facts
What Rust version is Funzone1 on?
Rust network protocol 2634 and build 167398, on Linux, is what Funzone1 runs. To join you need the same protocol; Steam handles the update.
Is Funzone1 reachable, and does it stay up?
Last seen 9 days 17 hours ago, Funzone1 is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
Which region is Funzone1 in?
Funzone1 gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 95.216.61.213:60418.
Connecting
What steps lead onto Funzone1?
Enter client.connect 95.216.61.213:60418 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.