Rust Server IndexCard catalogue of Rust servers

Holdings11,878 servers98,796 players404 fresh wipes

Call no.15432 Off the shelf · offline

Rust-devcustomer

Offline 95.216.38.93:25565 checked 8d ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,432
top 69%
Last wipeWiped17 OCT2026 · 12d 14h ago
12d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
381/ 425
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
466/ 500
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
986/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
58/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
984/ 1000
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
27/ 250
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Rust-devcustomer, which rules and settings apply?

You will find no gather rate in the name of Rust-devcustomer. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on Rust-devcustomer?

Generated by the game, the procedural map of Rust-devcustomer has size 3,000 and seed 1. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Where does Rust-devcustomer appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Rust-devcustomer: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on Rust-devcustomer?

The server's own tags are listed here, and the game's server browser reads them: Rust-devcustomer gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How often is Rust-devcustomer wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Rust-devcustomer's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 12 days 14 hours.

Population

Where does Rust-devcustomer sit in the rankings?

On player hours over seven days, Rust-devcustomer takes #15,432, within the top 69% of ranked servers.

How many players are on Rust-devcustomer at the moment?

At present Rust-devcustomer is offline; its last sighting was 8 days 3 hours ago.

Server details

Which Rust build is Rust-devcustomer running?

Rust network protocol 2634 and build 167781 on Linux is what you will find on Rust-devcustomer. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Rust-devcustomer, and is it online now?

The server is down at this moment; the last sighting of Rust-devcustomer was 8 days 3 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 17 October 2026 it was first seen by Rust Server Index.

What is the location of Rust-devcustomer?

Rust-devcustomer gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 95.216.38.93:25565.

How to join

What steps lead onto Rust-devcustomer?

Enter client.connect 95.216.38.93:25565 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.