Rust Server IndexCard catalogue of Rust servers

Holdings11,866 servers94,541 players396 fresh wipes

Call no.8736 Off the shelf · offline

AverServ

Offline 95.165.138.133:27015 checked 5d ago

Subjects
Players now
1/ 500
0% full
7-day average
1
peak 1
Rank
#8,736
top 39%
Last wipeWiped21 OCT2026 · 8d 6h ago
8d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
21 OCT 2026Wed 21 Oct, 09:45 UTC8d ago
1 – running 0
20 OCT 2026Tue 20 Oct, 20:02 UTC8d ago
1 – 0.6 days 1
3 OCT 2026Sat 3 Oct, 21:45 UTC25d ago
1 held half 16.9 days 1
2 OCT 2026Fri 2 Oct, 16:29 UTC26d ago
1 – 1.2 days 1
1 OCT 2026Thu 1 Oct, 20:11 UTC FW27d ago
1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
455/ 500
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
448/ 475
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average
950/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
64/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average
989/ 1000
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
23/ 250
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on AverServ?

The name of AverServ does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on AverServ?

Generated by the game, the map is procedural on AverServ.

Tags and filters

Which lists and filters on Rust Server Index is AverServ filed under?

These lists on Rust Server Index take AverServ: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to AverServ, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: AverServ gives gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The queue ceiling sits at 500; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on AverServ when wipe day comes?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.

Which wipe timetable does AverServ follow?

AverServ wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 8 days 6 hours.

Players and ranking

Where does AverServ sit in the rankings?

The seven-day player-hours ranking places AverServ at #8,736, among the top 39% of ranked servers.

How many players are on AverServ at the moment?

At present AverServ is offline; its last sighting was 5 days 4 hours ago. The seven-day average is 1 players; the peak reached 1.

Server facts

Which Rust build is AverServ running?

Rust network protocol 2635 and build 168909, on Windows, is what AverServ runs. To join you need the same protocol; Steam handles the update.

Is AverServ reachable, and does it stay up?

Last seen 5 days 4 hours ago, AverServ is offline right now. Uptime for the last 7 full days came to 8%, 14 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Where in the world is AverServ hosted?

AverServ gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 95.165.138.133:27015.

Connecting

How can you connect to AverServ?

Enter client.connect 95.165.138.133:27015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players The queue ceiling sits at 500.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.