Rust Server IndexCard catalogue of Rust servers

Holdings11,855 servers100,368 players533 fresh wipes

Call no.15269 On the shelf · online

A Rust Server

Online 95.111.233.95:25566 checked 8m ago

Subjects
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,269
top 68%
Last wipeWiped21 OCT2026 · 7d 22h ago
7d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02.557.51021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
283/ 325
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
347/ 425
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
895/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
49/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
942/ 1000
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average
770/ 800
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does A Rust Server run?

No gather rate appears in the name A Rust Server. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on A Rust Server?

Generated by the game, the procedural map of A Rust Server has size 3,000 and seed 1. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry A Rust Server?

Filed under these Rust Server Index lists is A Rust Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to A Rust Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: A Rust Server gives gmrust (Game mode): Rust survival, as standard; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

When does A Rust Server wipe?

A Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 7 days 22 hours.

Population

Where does A Rust Server sit in the rankings?

Filed under rankings: #15,269 for A Rust Server on seven-day player hours, top 68% overall.

Is A Rust Server quiet or crowded?

Filed under live counts: A Rust Server, 0 players on 40 slots at present. Averaged over the last seven days, the count is 0 players.

Operator and status

Which Rust build is A Rust Server running?

Rust network protocol 2634 and build 167781 on Linux is what you will find on A Rust Server. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of A Rust Server?

Right now A Rust Server is up and running. About 7 days 20 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 21 October 2026 it was first seen by Rust Server Index.

Is the performance on A Rust Server good?

Server fps held at 5 on average across the last 48 hours, never dropping below 1. Buildings, deployables and everything else in the world came to as many as 47,463 entities. Memory use reached as much as 2,582 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is A Rust Server hosted?

There is no region on record for A Rust Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 95.111.233.95:25566.

Joining the server

What is the way onto A Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 95.111.233.95:25566. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.