Rust Server IndexCard catalogue of Rust servers

Holdings11,679 servers49,738 players118 fresh wipes

Call no.15490 Off the shelf · offline

Tin & Blood

Offline 94.64.104.175:35005 checked 39d ago

Subjects
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,490
top 70%
Last wipeWiped11 SEP2026 · 47d 12h ago
47d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average
232/ 375
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
310/ 325
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
24/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
24/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
50/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average
142/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Tin & Blood?

No gather rate appears in the name Tin & Blood. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on Tin & Blood?

Size 6,000, seed 1789661113: the game generates the procedural map on Tin & Blood. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry Tin & Blood?

Filed under these Rust Server Index lists is Tin & Blood: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Tin & Blood?

These are the tags Tin & Blood publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs164530 (Build): Build on file: 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

When does Tin & Blood wipe?

Tin & Blood's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 47 days 12 hours.

Player counts

What position does Tin & Blood hold among Rust servers?

On player hours over seven days, Tin & Blood takes #15,490, within the top 70% of ranked servers.

Is Tin & Blood quiet or crowded?

The last check found Tin & Blood offline, last seen 39 days 19 hours ago.

Operator and status

Which Rust build is Tin & Blood running?

Rust network protocol 2633 and build 164530 on Linux is what you will find on Tin & Blood. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Tin & Blood?

The server is down at this moment; the last sighting of Tin & Blood was 39 days 19 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 19 September 2026.

What is the location of Tin & Blood?

No region is published by Tin & Blood. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 94.64.104.175:35005.

Joining the server

How can you connect to Tin & Blood?

If you would rather use the console, press F1 in Rust and enter client.connect 94.64.104.175:35005. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players Player cap: 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs164530
Build Build on file: 164530.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.