MCT Rust
Offline 94.31.82.100:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On MCT Rust, which rules and settings apply?
You will find no gather rate in the name of MCT Rust. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.
What is the map on MCT Rust?
Generated by the game, the map is procedural on MCT Rust.
Tags and filters
Which lists and filters on Rust Server Index is MCT Rust filed under?
The Rust Server Index lists that include MCT Rust are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to MCT Rust, and what do they stand for?
Filed under these tags, as published by MCT Rust and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): It runs build 163794; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
Which wipe timetable does MCT Rust follow?
The record holds too few of MCT Rust's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 49 days 4 hours is when its current world was made.
Population
How many players are on MCT Rust at the moment?
At present MCT Rust is offline; its last sighting was 45 days 9 hours ago.
Server details
What version does MCT Rust use?
Rust network protocol 2633 and build 163794, on Windows, is what MCT Rust runs. Steam keeps your game updated, but the protocol must match for you to join.
Is MCT Rust reachable, and does it stay up?
As of now MCT Rust is offline, with its last appearance 45 days 9 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Which region is MCT Rust in?
No region is published by MCT Rust. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 94.31.82.100:28015.
Connecting
What steps lead onto MCT Rust?
If you would rather use the console, press F1 in Rust and enter client.connect 94.31.82.100:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2633,gmvanilla,cs163794,ts8
Game
gmvanilla
mp5
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.