LOCAL MAP TEST
Offline 94.31.69.206:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does LOCAL MAP TEST run?
The name of LOCAL MAP TEST does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.
Lists and filters
On Rust Server Index, which lists and filters carry LOCAL MAP TEST?
These lists on Rust Server Index take LOCAL MAP TEST: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on LOCAL MAP TEST?
The server's own tags are listed here, and the game's server browser reads them: LOCAL MAP TEST gives gmrust (Game mode): Rust survival, as standard; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs164530 (Build): It runs build 164530; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How often is LOCAL MAP TEST wiped, and on what schedule?
The record holds too few of LOCAL MAP TEST's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 38 days 10 hours.
Player counts
Where does LOCAL MAP TEST sit in the rankings?
On player hours over seven days, LOCAL MAP TEST takes #14,112, within the top – of ranked servers.
How many players are on LOCAL MAP TEST at the moment?
At present LOCAL MAP TEST is offline; its last sighting was 38 days 10 hours ago.
Server details
Which Rust build is LOCAL MAP TEST running?
Rust network protocol 2633 and build 164530, on Windows, is what LOCAL MAP TEST runs. Steam keeps your game updated, but the protocol must match for you to join.
Is LOCAL MAP TEST reachable, and does it stay up?
As of now LOCAL MAP TEST is offline, with its last appearance 38 days 10 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 20 September 2026 it was first seen by Rust Server Index.
Where in the world is LOCAL MAP TEST hosted?
There is no region on record for LOCAL MAP TEST; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 94.31.69.206:28015.
How to join
How can you connect to LOCAL MAP TEST?
Enter client.connect 94.31.69.206:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp1
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.