Rust Server IndexCard catalogue of Rust servers

Holdings11,737 servers52,204 players125 fresh wipes

Call no.8756 Off the shelf · offline

first_server

Offline 94.25.229.1:28015 checked 3d ago

Subjects
Players now
1/ 500
0% full
7-day average
1
peak 1
Rank
#8,756
top 39%
Last wipeWiped13 OCT2026 · 15d 14h ago
15d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
321/ 375
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
199/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average
36/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average
23/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
53/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
69/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

On first_server, which rules and settings apply?

You will find no gather rate in the name of first_server. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned off.

Which map is in use on first_server?

Generated by the game, the map is procedural on first_server.

Lists and filters

On Rust Server Index, which lists and filters carry first_server?

The Rust Server Index lists that include first_server are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on first_server?

Filed under these tags, as published by first_server and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): The queue ceiling sits at 500; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

When does first_server wipe?

The record holds too few of first_server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 15 days 14 hours.

Population

Where does first_server sit in the rankings?

Filed under rankings: #8,756 for first_server on seven-day player hours, top 39% overall.

Is first_server quiet or crowded?

At present first_server is offline; its last sighting was 3 days ago. Filed under seven-day figures: an average of 1 players and a peak of 1.

Server facts

What Rust version is first_server on?

Rust network protocol 2635 and build 168909, on Windows, is what first_server runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of first_server?

As of now first_server is offline, with its last appearance 3 days ago. It was up 0 of 48 hours across the last 2 full days, or 0% of the time. On 25 October 2026 it was first seen by Rust Server Index.

Where in the world is first_server hosted?

No region is published by first_server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 94.25.229.1:28015.

Connecting

How can you connect to first_server?

Enter client.connect 94.25.229.1:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp500
Max players The queue ceiling sits at 500.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.