Rust Server IndexCard catalogue of Rust servers

Holdings11,633 servers48,252 players103 fresh wipes

Call no.13198 Off the shelf · offline

first_server

Offline 94.25.229.19:28015 checked 34d ago

Subjects
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#13,198
top 60%
Last wipeWiped19 SEP2026 · 38d 14h ago
38d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
480/ 475
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
277/ 225
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
30/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
34/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
148/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
55/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on first_server?

You will find no gather rate in the name of first_server. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned off.

What is the map on first_server?

A procedural map, generated by the game, is what first_server runs.

Lists and filters

On Rust Server Index, which lists and filters carry first_server?

The Rust Server Index lists that include first_server are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on first_server?

These are the tags first_server publishes; the game's server browser reads this list: gmvanilla (Game mode): Filed under vanilla survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): The game build here is 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How often is first_server wiped, and on what schedule?

The record holds too few of first_server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 38 days 14 hours is when its current world was made.

Population

Where does first_server sit in the rankings?

On player hours over seven days, first_server takes #13,198, within the top 60% of ranked servers.

What does the player count on first_server look like?

At present first_server is offline; its last sighting was 34 days 19 hours ago.

Operator and status

What version does first_server use?

Rust network protocol 2633 and build 165217 on Windows is what you will find on first_server. To join you need the same protocol; Steam handles the update.

Is first_server reachable, and does it stay up?

As of now first_server is offline, with its last appearance 34 days 19 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 23 September 2026.

Where in the world is first_server hosted?

No region is published by first_server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 94.25.229.19:28015.

Connecting

What is the way onto first_server?

Two ways in. Type client.connect 94.25.229.19:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp500
Max players 500 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build The game build here is 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.