Rust Server IndexCard catalogue of Rust servers

Holdings11,736 servers71,890 players130 fresh wipes

Call no.13470 Off the shelf · offline

first_server

Offline 94.25.228.3:28015 checked 16d ago

Subjects
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#13,470
top 61%
Last wipeWiped5 OCT2026 · 22d 16h ago
22d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
672/ 700
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
423/ 475
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average
38/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average
57/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average
224/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
120/ 150
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does first_server run?

You will find no gather rate in the name of first_server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is disabled.

Which map is in use on first_server?

A procedural map, generated by the game, is what first_server runs.

Tags

On Rust Server Index, which lists and filters carry first_server?

These lists on Rust Server Index take first_server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for first_server?

The server's own tags are listed here, and the game's server browser reads them: first_server gives gmvanilla (Game mode): Unmodified survival rules; mp500 (Max players): The queue ceiling sits at 500; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How often is first_server wiped, and on what schedule?

first_server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 22 days 16 hours is when its current world was made.

Player counts

What position does first_server hold among Rust servers?

On player hours over seven days, first_server takes #13,470, within the top 61% of ranked servers.

What does the player count on first_server look like?

The last check found first_server offline, last seen 16 days 13 hours ago.

Operator and status

Which Rust build is first_server running?

Rust network protocol 2634 and build 167398, on Windows, is what first_server runs. Steam keeps your game updated, but the protocol must match for you to join.

Is first_server reachable, and does it stay up?

Last seen 16 days 13 hours ago, first_server is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 11 October 2026 it was first seen by Rust Server Index.

Which region is first_server in?

No region is published by first_server. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 94.25.228.3:28015.

Joining the server

What steps lead onto first_server?

Enter client.connect 94.25.228.3:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp500
Max players The queue ceiling sits at 500.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167398
Build The game build here is 167398.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.