Rust Devblog Server
Offline 94.229.24.50:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Rust Devblog Server, which rules and settings apply?
The name of Rust Devblog Server does not state a gather rate. The server does not publish a group limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.
What is the map on Rust Devblog Server?
A procedural map, generated by the game, is what Rust Devblog Server runs.
Tags
Where does Rust Devblog Server appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Rust Devblog Server are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all.
What is meant by the tags on Rust Devblog Server?
Filed under these tags, as published by Rust Devblog Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; v2362 (Protocol): The protocol is 2362; older or newer clients cannot join; ptrak (Networking): The standard RakNet layer carries the connection; ha77b8956 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin; stok (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
When does Rust Devblog Server wipe?
Rust Devblog Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 31 days 4 hours.
Population
Where does Rust Devblog Server sit in the rankings?
Filed under rankings: #14,536 for Rust Devblog Server on seven-day player hours, top 67% overall.
How many players are on Rust Devblog Server at the moment?
Filed under offline: Rust Devblog Server, last seen 11 days 17 hours ago.
Server facts
Which Rust build is Rust Devblog Server running?
Rust network protocol 2362 on Windows is what you will find on Rust Devblog Server. The protocol must match before you can join, and Steam takes care of updating it.
Is Rust Devblog Server reachable, and does it stay up?
As of now Rust Devblog Server is offline, with its last appearance 11 days 17 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 17 October 2026 it was first seen by Rust Server Index.
Where in the world is Rust Devblog Server hosted?
Rust Devblog Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 94.229.24.50:28015.
Joining the server
What steps lead onto Rust Devblog Server?
Two ways in. Type client.connect 94.229.24.50:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,v2362,ha77b8956,stok,gmrust
Game
gmrust
mp10
v2362
ptrak
Other
ha77b8956
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.