Rust Devblog Server
Offline 94.229.17.136:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Rust Devblog Server?
The name of Rust Devblog Server does not state a gather rate. There is no published group limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is disabled.
What is the map on Rust Devblog Server?
Rust Devblog Server runs a procedural map, which the game generates.
Tags and filters
On Rust Server Index, which lists and filters carry Rust Devblog Server?
Filed under these Rust Server Index lists is Rust Devblog Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all.
How should you read the tags listed for Rust Devblog Server?
The server's own tags are listed here, and the game's server browser reads them: Rust Devblog Server gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; v2362 (Protocol): Your client must run protocol 2362 to connect; ptrak (Networking): RakNet is the network layer, as standard for Rust; hil2cpp (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself; stok (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
Which wipe timetable does Rust Devblog Server follow?
Rust Devblog Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 30 days 19 hours.
Players and ranking
How is Rust Devblog Server ranked compared with the rest?
On player hours over seven days, Rust Devblog Server takes #15,901, within the top 72% of ranked servers.
How many players are on Rust Devblog Server at the moment?
Filed under offline: Rust Devblog Server, last seen 20 days 22 hours ago.
Operator and status
What version does Rust Devblog Server use?
Rust network protocol 2362 on Windows is what you will find on Rust Devblog Server. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Rust Devblog Server, and is it online now?
As of now Rust Devblog Server is offline, with its last appearance 20 days 22 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 7 October 2026 it was first seen by Rust Server Index.
Where in the world is Rust Devblog Server hosted?
No region is published by Rust Devblog Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 94.229.17.136:28015.
Connecting
What steps lead onto Rust Devblog Server?
If you would rather use the console, press F1 in Rust and enter client.connect 94.229.17.136:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust
Game
gmrust
mp10
v2362
ptrak
Other
hil2cpp
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.