Rust Server IndexCard catalogue of Rust servers

Holdings11,680 servers38,014 players94 fresh wipes

Call no.EU116363 Off the shelf · offline

Devblog 301 LAN

Offline 94.139.255.199:28015 checked 33d ago

Subjects 1. pve
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#16,363
top 71%
Last wipeWiped23 SEP2026 · 35d 17h ago
35d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average
79/ 200
EU
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average
9/ 200
NA
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average
42/ 200
EA
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
14/ 200
27/ 150
EU
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average
1/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Devblog 301 LAN, which rules and settings apply?

No gather rate appears in the name Devblog 301 LAN. The group limit is 8 players, the game's default. Filed under pve, no PvP fighting. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is disabled.

What is the map on Devblog 301 LAN?

Generated by the game, the map is procedural on Devblog 301 LAN.

Lists and filters

Where does Devblog 301 LAN appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Devblog 301 LAN: Community Rust servers, indexed and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Which tags are attached to Devblog 301 LAN, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Devblog 301 LAN gives gmrust (Game mode): Rust survival, as standard; mp20 (Max players): Player cap: 20; ts8 (Group limit): The team limit is 8, as in the standard game; v2602 (Protocol): Joining needs you on game protocol 2602; cs132924 (Build): The game build here is 132924; ptrak (Networking): RakNet is the network layer, as standard for Rust; $reu1 (Region code): Region code on file: eu1; ^p (PvE): Player against player combat is off; the world supplies the danger. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

When does Devblog 301 LAN wipe?

Its rhythm is not yet clear, since the record holds too few of Devblog 301 LAN's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 35 days 17 hours.

Players and ranking

Where does Devblog 301 LAN sit in the rankings?

The seven-day player-hours ranking places Devblog 301 LAN at #16,363, among the top 71% of ranked servers.

How many players are on Devblog 301 LAN at the moment?

At present Devblog 301 LAN is offline; its last sighting was 33 days 12 hours ago.

Server details

Which Rust build is Devblog 301 LAN running?

Rust network protocol 2602 and build 132924 on Windows is what you will find on Devblog 301 LAN. Steam keeps your game updated, but the protocol must match for you to join.

Is Devblog 301 LAN reachable, and does it stay up?

Last seen 33 days 12 hours ago, Devblog 301 LAN is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 24 September 2026 it was first seen by Rust Server Index.

Where in the world is Devblog 301 LAN hosted?

No region appears in what Devblog 301 LAN publishes, but its region code is eu1. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 94.139.255.199:28015.

Connecting

How can you connect to Devblog 301 LAN?

Two ways in. Type client.connect 94.139.255.199:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$reu1,v2602,^p,gmrust,cs132924,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp20
Max players Player cap: 20.
ts8
Group limit The team limit is 8, as in the standard game.
v2602
Protocol Joining needs you on game protocol 2602.
cs132924
Build The game build here is 132924.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$reu1
Region code Region code on file: eu1.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.