IonutShiro Test Server
Offline EU 94.130.133.96:28025 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 16:03 UTC18h ago |
– | – | – | 0 |
28 OCT 2026Wed 28 Oct, 06:10 UTC1d ago |
– | – | – | 1 |
28 OCT 2026Wed 28 Oct, 05:45 UTC1d ago |
– | – | – | 0 |
27 OCT 2026Tue 27 Oct, 13:03 UTC1d ago |
– | – | – | 0 |
25 OCT 2026Sun 25 Oct, 17:30 UTC3d ago |
– | – | – | 1 |
25 OCT 2026Sun 25 Oct, 15:59 UTC3d ago |
– | – | – | 0 |
25 OCT 2026Sun 25 Oct, 12:09 UTC3d ago |
– | – | – | 0 |
24 OCT 2026Sat 24 Oct, 15:23 UTC4d ago |
– | – | – | 0 |
24 OCT 2026Sat 24 Oct, 14:34 UTC4d ago |
– | – | – | 0 |
24 OCT 2026Sat 24 Oct, 14:19 UTC4d ago |
– | – | – | 0 |
23 OCT 2026Fri 23 Oct, 19:20 UTC5d ago |
– | – | – | 0 |
23 OCT 2026Fri 23 Oct, 18:25 UTC5d ago |
– | – | – | 0 |
23 OCT 2026Fri 23 Oct, 13:27 UTC5d ago |
– | – | – | 0 |
21 OCT 2026Wed 21 Oct, 16:31 UTC7d ago |
– | – | – | 0 |
20 OCT 2026Tue 20 Oct, 09:04 UTC9d ago |
1 | – | 1.3 days | 1 |
19 OCT 2026Mon 19 Oct, 15:21 UTC9d ago |
– | – | – | 1 |
19 OCT 2026Mon 19 Oct, 13:11 UTC9d ago |
1 | – | 0.8 days | 0 |
16 OCT 2026Fri 16 Oct, 12:09 UTC12d ago |
2+1 queue | halved by day 2 | 3 days | 0 |
7 OCT 2026Wed 7 Oct, 20:04 UTC21d ago |
1 | halved by day 1 | 8.7 days | 0 |
1 OCT 2026Thu 1 Oct, 23:00 UTC FW27d ago |
1 | halved by day 4 | 5.9 days | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does IonutShiro Test Server run?
No gather rate appears in the name IonutShiro Test Server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server describes itself as vanilla: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.
What is the map on IonutShiro Test Server?
Size 1,250, seed 1337: the game generates the procedural map on IonutShiro Test Server. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Custom Map.
Tags and filters
Where does IonutShiro Test Server appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take IonutShiro Test Server: Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
How should you read the tags listed for IonutShiro Test Server?
The server's own tags are listed here, and the game's server browser reads them: IonutShiro Test Server gives gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): The queue ceiling sits at 0; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): The browser files it under Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
When does IonutShiro Test Server wipe?
None of the resets on IonutShiro Test Server counts as a wipe: a new world every few hours, and no wipe schedule kept.
Players and ranking
How is IonutShiro Test Server ranked compared with the rest?
On seven-day player hours, IonutShiro Test Server takes #6,290 overall and #1,892 in Europe, within the top 28% of ranked servers.
What does the player count on IonutShiro Test Server look like?
The last check found IonutShiro Test Server offline, last seen 3 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1. Filed under busiest hour: 06:00 UTC in the last 48 hours, averaging 1 players.
Server details
What Rust version is IonutShiro Test Server on?
Rust network protocol 2635 and build 168909, on Linux, is what IonutShiro Test Server runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of IonutShiro Test Server?
The server is down at this moment; the last sighting of IonutShiro Test Server was 3 hours ago. About 14 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 125 of 168 hours were up, 74% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on IonutShiro Test Server?
Averaged over the last 48 hours, server fps was 234, with a low of 176. Buildings, deployables and everything else in the world came to as many as 65,448 entities. Memory use reached as much as 2,246 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is IonutShiro Test Server hosted?
IonutShiro Test Server gives Europe as its location and the tag EU. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 94.130.133.96:28025.
Joining the server
What is the way onto IonutShiro Test Server?
If you would rather use the console, press F1 in Rust and enter client.connect 94.130.133.96:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/WQ2ztS5jM8.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp0
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.