Test
Offline 93.94.176.134:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on Test?
You will find no gather rate in the name of Test. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.
Lists and filters
Which lists and filters on Rust Server Index is Test filed under?
Filed under these Rust Server Index lists is Test: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on Test?
These are the tags Test publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): Player cap: 2; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163493 (Build): Build on file: 163493; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
When does Test wipe?
Its rhythm is not yet clear, since the record holds too few of Test's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 47 days 23 hours is when its current world was made.
Population
What position does Test hold among Rust servers?
Filed under rankings: #14,436 for Test on seven-day player hours, top 60% overall.
Is Test quiet or crowded?
The last check found Test offline, last seen 28 days 20 hours ago.
Operator and status
What Rust version is Test on?
Rust network protocol 2633 and build 163493 on Windows is what you will find on Test. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of Test?
As of now Test is offline, with its last appearance 28 days 20 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 30 September 2026 it was first seen by Rust Server Index.
Which region is Test in?
No region is published by Test. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 93.94.176.134:28015.
Connecting
What steps lead onto Test?
Two ways in. Type client.connect 93.94.176.134:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust
mp2
ts8
v2633
cs163493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.