Scatos_private
Offline 93.38.48.233:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does Scatos_private run?
You will find no gather rate in the name of Scatos_private. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Scatos_private?
Scatos_private runs a procedural map, which the game generates.
Tags and filters
On Rust Server Index, which lists and filters carry Scatos_private?
Filed under these Rust Server Index lists is Scatos_private: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on Scatos_private?
Filed under these tags, as published by Scatos_private and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): Build on file: 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
When does Scatos_private wipe?
The record holds too few of Scatos_private's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 46 days 15 hours is when its current world was made.
Player counts
Where does Scatos_private sit in the rankings?
On player hours over seven days, Scatos_private takes #13,304, within the top – of ranked servers.
What does the player count on Scatos_private look like?
The last check found Scatos_private offline, last seen 41 days 10 hours ago.
Server details
What version does Scatos_private use?
Rust network protocol 2633 and build 163794, on Windows, is what Scatos_private runs. The protocol must match before you can join, and Steam takes care of updating it.
Is Scatos_private reachable, and does it stay up?
Last seen 41 days 10 hours ago, Scatos_private is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is the location of Scatos_private?
No region is published by Scatos_private. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 93.38.48.233:28015.
Connecting
How can you connect to Scatos_private?
If you would rather use the console, press F1 in Rust and enter client.connect 93.38.48.233:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.