[EU/UA] RustyRed Test Server
Offline EU 93.171.189.26:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 22:39 UTC, in 1d 12h. Its weekly schedule tag · low confidence
- usual gap
- 3.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- in 1d 12hFri 30 Oct, 22:39 UTC
- in 7d 8hThu 5 Nov, 19:00 UTCFW
- in 8d 12hFri 6 Nov, 22:39 UTC
- in 15d 12hFri 13 Nov, 22:39 UTC
- in 22d 12hFri 20 Nov, 22:39 UTC
- in 29d 12hFri 27 Nov, 22:39 UTC
- in 35d 8hThu 3 Dec, 19:00 UTCFW
- in 36d 12hFri 4 Dec, 22:39 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 22:39 UTC12d ago |
1 | – | running | 1 |
10 OCT 2026Sat 10 Oct, 10:37 UTC18d ago |
1 | held half | 6.5 days | 1 |
9 OCT 2026Fri 9 Oct, 23:12 UTC19d ago |
1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does [EU/UA] RustyRed Test Server run?
The name of [EU/UA] RustyRed Test Server does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Tags
Where does [EU/UA] RustyRed Test Server appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is [EU/UA] RustyRed Test Server: Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
What is meant by the tags on [EU/UA] RustyRed Test Server?
The server's own tags are listed here, and the game's server browser reads them: [EU/UA] RustyRed Test Server gives gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^w (Weekly): Wipes run on a weekly cycle; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here; EU (Europe): Europe is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What should you expect on [EU/UA] RustyRed Test Server when wipe day comes?
Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.
Which wipe timetable does [EU/UA] RustyRed Test Server follow?
Its schedule is unconfirmed: too few of [EU/UA] RustyRed Test Server's wipes are on record, and the prediction follows the tag. Dated for Friday 30 October at 22:39 UTC: its next wipe. Its present world dates from 12 days 11 hours. Its tags carry a wipe schedule of once a week.
Player counts
Where does [EU/UA] RustyRed Test Server sit in the rankings?
On seven-day player hours, [EU/UA] RustyRed Test Server takes #15,064 overall and #2,578 in Europe, within the top 69% of ranked servers.
What does the player count on [EU/UA] RustyRed Test Server look like?
The last check found [EU/UA] RustyRed Test Server offline, last seen 12 days 8 hours ago.
Server details
Which Rust build is [EU/UA] RustyRed Test Server running?
Rust network protocol 2634 and build 167781, on Windows, is what [EU/UA] RustyRed Test Server runs. To join you need the same protocol; Steam handles the update.
Is [EU/UA] RustyRed Test Server reachable, and does it stay up?
As of now [EU/UA] RustyRed Test Server is offline, with its last appearance 12 days 8 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 2 October 2026 it was first seen by Rust Server Index.
Which region is [EU/UA] RustyRed Test Server in?
Filed under Europe by its own listing, [EU/UA] RustyRed Test Server carries the EU tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 93.171.189.26:28015.
Connecting
What is the way onto [EU/UA] RustyRed Test Server?
If you would rather use the console, press F1 in Rust and enter client.connect 93.171.189.26:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2634,^z,^y,^w,EU,gmrust,cs167781,ts8
Game
gmrust
mp200
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.