RustVisualLab LOCAL
Offline 93.170.160.47:28025 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.6 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
27 OCT 2026Tue 27 Oct, 10:57 UTC1d ago |
– | – | running | 0 |
26 OCT 2026Mon 26 Oct, 19:47 UTC2d ago |
1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does RustVisualLab LOCAL run?
The name of RustVisualLab LOCAL does not state a gather rate. 8 players per group is the default limit. The server runs pve, player combat is not allowed. Filed under Community in the server browser, it is a community server. VAC is off: Valve's anti-cheat is disabled.
Which map is in use on RustVisualLab LOCAL?
RustVisualLab LOCAL runs a procedural map, which the game generates.
Lists and filters
Where does RustVisualLab LOCAL appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take RustVisualLab LOCAL: Community Rust servers, indexed and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by the tags on RustVisualLab LOCAL?
Filed under these tags, as published by RustVisualLab LOCAL and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^p (PvE): Player against player combat is off; the world supplies the danger. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What happens on wipe day at RustVisualLab LOCAL?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 16 hours in.
When does RustVisualLab LOCAL wipe?
Its rhythm is not yet clear, since the record holds too few of RustVisualLab LOCAL's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 42 hours.
Population
How is RustVisualLab LOCAL ranked compared with the rest?
The seven-day player-hours ranking places RustVisualLab LOCAL at #11,109, among the top 50% of ranked servers.
Is RustVisualLab LOCAL quiet or crowded?
At present RustVisualLab LOCAL is offline; its last sighting was 40 hours ago. Averaged across seven days: 1 players, peaking at 1. Filed under busiest hour: 13:00 UTC in the last 48 hours, averaging 1 players.
Server details
What version does RustVisualLab LOCAL use?
Rust network protocol 2635 and build 168909, on Windows, is what RustVisualLab LOCAL runs. Steam keeps your game updated, but the protocol must match for you to join.
Is RustVisualLab LOCAL reachable, and does it stay up?
As of now RustVisualLab LOCAL is offline, with its last appearance 40 hours ago. Of the last 2 full days, 3 of 48 hours were up, 6% of the time. The earliest sighting at Rust Server Index is 26 October 2026.
Which region is RustVisualLab LOCAL in?
RustVisualLab LOCAL gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 93.170.160.47:28025.
Joining the server
What is the way onto RustVisualLab LOCAL?
If you would rather use the console, press F1 in Rust and enter client.connect 93.170.160.47:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.