Rust Server IndexCard catalogue of Rust servers

Holdings11,817 servers87,514 players401 fresh wipes

Call no.15960 Off the shelf · offline

NatS

Offline 93.143.244.128:28015 checked 23d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipeWiped6 OCT2026 · 23d 13h ago
23d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average
201/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
273/ 300
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
757/ 800
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
42/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
839/ 900
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average
662/ 725
Reference desk

Quick answers

From the figures on this page.

Map and rules

On NatS, which rules and settings apply?

The name of NatS does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on NatS?

Generated by the game, the map is procedural on NatS.

Tags and filters

On Rust Server Index, which lists and filters carry NatS?

These lists on Rust Server Index take NatS: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on NatS?

These are the tags NatS publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): Build on file: 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

When does NatS wipe?

Its rhythm is not yet clear, since the record holds too few of NatS's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 13 hours is when its current world was made.

Player counts

What position does NatS hold among Rust servers?

The seven-day player-hours ranking places NatS at #15,960, among the top 71% of ranked servers.

Is NatS quiet or crowded?

At present NatS is offline; its last sighting was 23 days 13 hours ago.

Server details

What Rust version is NatS on?

Rust network protocol 2634 and build 166652 on Windows is what you will find on NatS. To join you need the same protocol; Steam handles the update.

Is NatS reachable, and does it stay up?

As of now NatS is offline, with its last appearance 23 days 13 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 6 October 2026 it was first seen by Rust Server Index.

What is the location of NatS?

There is no region on record for NatS; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 93.143.244.128:28015.

Connecting

How can you connect to NatS?

If you would rather use the console, press F1 in Rust and enter client.connect 93.143.244.128:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build Build on file: 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.