Rust Server IndexCard catalogue of Rust servers

Holdings11,655 servers43,200 players105 fresh wipes

Call no.13702 Off the shelf · offline

NatS

Offline 93.138.236.104:28015 checked 22d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,702
top 62%
Last wipeWiped6 OCT2026 · 23d 19h ago
23d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average
44/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
87/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
230/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
8/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
278/ 325
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
274/ 275
Reference desk

Quick answers

From the figures on this page.

Settings and map

On NatS, which rules and settings apply?

No gather rate appears in the name NatS. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on NatS?

Generated by the game, the map is procedural on NatS.

Tags

Where does NatS appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is NatS: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on NatS?

The server's own tags are listed here, and the game's server browser reads them: NatS gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167058 (Build): It runs build 167058; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

When does NatS wipe?

The record holds too few of NatS's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 23 days 19 hours.

Players and ranking

What position does NatS hold among Rust servers?

Filed under rankings: #13,702 for NatS on seven-day player hours, top 62% overall.

Is NatS quiet or crowded?

Filed under offline: NatS, last seen 22 days 13 hours ago.

Server details

What Rust version is NatS on?

Rust network protocol 2634 and build 167058, on Windows, is what NatS runs. Steam keeps your game updated, but the protocol must match for you to join.

Is NatS reachable, and does it stay up?

As of now NatS is offline, with its last appearance 22 days 13 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 7 October 2026.

Where in the world is NatS hosted?

No region is published by NatS. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 93.138.236.104:28015.

How to join

What is the way onto NatS?

Enter client.connect 93.138.236.104:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167058
Build It runs build 167058.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.