Rust Server IndexCard catalogue of Rust servers

Holdings11,694 servers49,675 players104 fresh wipes

Call no.16838 Off the shelf · offline

RUST Chill Test...

Offline 92.240.243.94:28015 checked 29d ago

Subjects 1. monthly wipes 2. pve
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#16,838
top 70%
Last wipeWiped30 SEP2026 · 29d 17h ago
29d ago · monthly schedule
Next wipe
6d 16h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep30 Sep3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap
15.1 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. in 6d 16hThu 5 Nov, 19:00 UTCFW
  2. in 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 30 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
30 SEP 2026Wed 30 Sep, 08:43 UTC29d ago
0 – running 0
15 SEP 2026Tue 15 Sep, 07:04 UTC44d ago
0 – 15.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 52 on average
64/ 200
EU
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 31 on average
12/ 200
NA
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 30 on average
40/ 200
EA
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
11/ 200
19/ 150
EA
JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 16 on average
4/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on RUST Chill Test...?

The name of RUST Chill Test... does not state a gather rate. The group limit is 8 players, the game's default. Filed under pve, no combat between players. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on RUST Chill Test...?

A procedural map, generated by the game, is what RUST Chill Test... runs.

Lists and filters

Where does RUST Chill Test... appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is RUST Chill Test...: Community Rust servers, indexed and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to RUST Chill Test..., and what do they stand for?

These are the tags RUST Chill Test... publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): The queue ceiling sits at 30; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): Build on file: 165217; ptsw (Networking): It runs the 'sw' network layer; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^p (PvE): The world is the threat here, not other players. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at RUST Chill Test...?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

How often is RUST Chill Test... wiped, and on what schedule?

With the force wipe, RUST Chill Test... wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 29 days 17 hours. A monthly wipe schedule is published in its tags.

Player counts

What position does RUST Chill Test... hold among Rust servers?

The seven-day player-hours ranking places RUST Chill Test... at #16,838, among the top 70% of ranked servers.

How many players are on RUST Chill Test... at the moment?

Filed under offline: RUST Chill Test..., last seen 29 days 17 hours ago.

Operator and status

What version does RUST Chill Test... use?

Rust network protocol 2633 and build 165217, on Windows, is what RUST Chill Test... runs. To join you need the same protocol; Steam handles the update.

Is RUST Chill Test... reachable, and does it stay up?

As of now RUST Chill Test... is offline, with its last appearance 29 days 17 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 14 September 2026.

Where in the world is RUST Chill Test... hosted?

No region is published by RUST Chill Test.... No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 92.240.243.94:28015.

How to join

What is the way onto RUST Chill Test...?

Enter client.connect 92.240.243.94:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptsw,$r?,v2633,^m,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp30
Max players The queue ceiling sits at 30.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build Build on file: 165217.
ptsw
Networking It runs the 'sw' network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Gameplay

^p
PvE The world is the threat here, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.