A Shockbyte Rust Server
Online 92.222.153.109:29735 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On A Shockbyte Rust Server, which rules and settings apply?
You will find no gather rate in the name of A Shockbyte Rust Server. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on A Shockbyte Rust Server?
Generated by the game, the procedural map of A Shockbyte Rust Server has size 1,500 and seed 50000. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take A Shockbyte Rust Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for A Shockbyte Rust Server?
The server's own tags are listed here, and the game's server browser reads them: A Shockbyte Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How often is A Shockbyte Rust Server wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of A Shockbyte Rust Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 11 days 18 hours.
Player counts
Where does A Shockbyte Rust Server sit in the rankings?
On player hours over seven days, A Shockbyte Rust Server takes #15,290, within the top 69% of ranked servers.
How many players are on A Shockbyte Rust Server at the moment?
Filed under live counts: A Shockbyte Rust Server, 0 players on 40 slots at present. Averaged over the last seven days, the count is 0 players.
Server facts
What version does A Shockbyte Rust Server use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte Rust Server. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is A Shockbyte Rust Server, and is it online now?
The server is live at this moment: A Shockbyte Rust Server. The uptime it reports puts the last restart at about 9 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 18 October 2026.
What is performance like on A Shockbyte Rust Server?
The last 48 hours give an average of 251 server fps and a floor of 229. The entity count reached 8,207, covering buildings, deployables and all else in the world. Memory use reached as much as 3,407 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of A Shockbyte Rust Server?
There is no region on record for A Shockbyte Rust Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 92.222.153.109:29735.
Connecting
What is the way onto A Shockbyte Rust Server?
Enter client.connect 92.222.153.109:29735 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.