Rust Server IndexCard catalogue of Rust servers

Holdings11,893 servers98,350 players402 fresh wipes

Call no.15183 On the shelf · online

Rustify Verification

Online 92.222.152.235:29014 checked 12m ago

Subjects 1. modded2. oxide3. pve
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#15,183
top 68%
Last wipeWiped9 OCT2026 · 20d 12h ago
20d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
23.5 daysbetween real wipes
wipe-day peak
0players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Fri 9 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
9 OCT 2026Fri 9 Oct, 04:21 UTC20d ago
0 – running 0
15 SEP 2026Tue 15 Sep, 16:49 UTC44d ago
1 halved by day 1 23.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average
175/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average
317/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
64/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
51/ 200
37/ 300
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
86/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Rustify Verification?

The name of Rustify Verification does not state a gather rate. 8 players per group is the default limit. The server runs pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Rustify Verification?

Rustify Verification runs a procedural map of size 1,000 with seed 371800371, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

Which lists and filters on Rust Server Index is Rustify Verification filed under?

The Rust Server Index lists that include Rustify Verification are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Rustify Verification, and what do they stand for?

Filed under these tags, as published by Rustify Verification and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): 40 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on Rustify Verification when wipe day comes?

Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

Which wipe timetable does Rustify Verification follow?

The record holds too few of Rustify Verification's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 20 days 12 hours.

Population

How is Rustify Verification ranked compared with the rest?

On player hours over seven days, Rustify Verification takes #15,183, within the top 68% of ranked servers.

What does the player count on Rustify Verification look like?

The live count for Rustify Verification stands at 0 players, out of 40 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. Filed under busiest hour: 10:00 UTC in the last 48 hours, averaging 0 players.

Server facts

What Rust version is Rustify Verification on?

Rust network protocol 2635 and build 168909, on Linux, is what Rustify Verification runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Rustify Verification, and is it online now?

The server is live at this moment: Rustify Verification. Its reported uptime gives the last restart as roughly 32 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

How well does Rustify Verification perform?

Server fps held at 237 on average across the last 48 hours, never dropping below 191. The entity count reached 2,247, covering buildings, deployables and all else in the world. Up to 2,074 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Which region is Rustify Verification in?

Rustify Verification gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 92.222.152.235:29014.

How to join

What steps lead onto Rustify Verification?

If you would rather use the console, press F1 in Rust and enter client.connect 92.222.152.235:29014. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/rustify.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players 40 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.